(Beta 4.6 is "skipped" due to the major update of adding a new faction).
This list does not replace the official ToDo List. This list is simply a fresh note of what's new for Beta 4.7.
Any further updates will be coded by SEE's new (freelance) Coder: RADSPAKR with assistance from former Head Coder: SÛLHEROKHH.
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Coding progress of S.E.E. Beta 4.7
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(x = not done)
STRINGS
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- "MotW" renamed to GONDOR (as it's the main faction)!
- "Elves" renamed to LOTHLÓRIEN (as it's the main faction)!
- "Dwarves" renamed to EREBOR (as most Dwarves originate from the Lonely Mountain)!
- "EvilMen" renamed to RHÛN (as it's the main faction)!
- Hundereds of Strings added for all things EvilMen!
AUDIO
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- New audio for Evil statues and monuments!
- New audio for new Moria heroes! (Great Goblin & Bolg)
MODELS, SKINS & TEXTURES
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- Royal black Mûmak (BFME2 CE edition) added for Harad, with Haradrim Lancers!
- Great Goblin added for Moria! (New model & new skin)
- Bolg added for Moria! (New model & new skin)
x Golfimbul added for Moria! (New model & new skin)
- "Goblin King" remade into Azog by reskin and rename!
- Dwarven Veterans now use two weapons; Hammer and short Halberd
- Mordor Siege Tower now uses Mountain Trolls instead of Cave Trolls!
- Men Porter now uses 2 random skins, one Gondor look and one Rohan look!
- EvilMen Porter uses 2 random skins, one Easterling look and one Haradrim look!
- Rohan Yeomen Archers now use 6 random skins!
- New texture for Easterling Banners!
- New skins for Easterlings!
- New texture for Haradrim Banners!
- New skin for Haradrims!
- Moria Hero Statue has been replaced with the big Troll Drum!
CODING
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- 7th faction RHÛN/HARAD in progress!
- Statues reworked to LEADERSHIP and DAMAGE bonus only! No more unlogical Armor bonus!
- All ELITE units now have serious damage bonus towards HEROES!
- Fire Drakes are now removed from Moria as "Heroes" and one single Drake has been made
slave to the Goblin Treasure Trove instead (Like Warg Sentrys)!
ANIMATIONS & FX
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- Several new collapse ("dying") anims added for Mordor Siege Tower!
- Finishing work on Sûl's new awesome BURNING DEATH FX and Animations!
- Burning Death now also added for (humanoid) Monsters, like Trolls and Giants!
x Finishing work on Sûl's new ARCHER animations!
FINAL FIXES FOR BETA 4.7
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x Arrow Towers (new) need raised exit points (bone) för Arrows! (Rhûn Battle Tower + Harad Watch Tower)
x Postern wall Gates for all factions! Moria + EvilMen
"PERMENENT" (HARD CODED) BUG LIST
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- New BURNING DEATH system won't work for a small number of units (See list in Staff Forums)
- Cave Troll and Mountain Troll have small problem with BD anims:
Both trolls go to Decay on belly when falling on back while in WeaponSet_Togge_1 (stone)!
- New Archer BOMBARD anims have glitches!
Edited by Nazgûl, 08 November 2010 - 09:02 PM.