Executor & Eclipse
#24
Posted 03 January 2009 - 03:05 AM
Er, anyways, so while we do need the help, it isn't with coding. How comfortable is everyone with Photoshop though? I might have a community project that would help us out quite a bit...
GRR Photoshop...the bane of my high school existence ....but however i am rather skilled at it
#28
Posted 03 January 2009 - 07:59 PM
#29
Posted 04 January 2009 - 01:36 AM
Meh, unlikely. I haven't even finished NJO yet (although I'm close). Oddly, I really only tend to read on vacation.[Cries, as PR will now spend entire day reading instead of modding ]
Wait, which version? I'm rather fond of this one - I like how he put the missiles in batteries, made the maneuvering flaps actually retractable, and decided to go with two primary engines instead of three. However, the version I have on file is older, but I could ask for that one.Just please don't use Eville Jedi's Victory-class model! Promise me you won't. The vanilla model is much better in my opinion than his.
Unless I'm mistaken, that is the EvilleJedi model, albeit the older version like I probably have.PR, you might consider using the one from AotR as well.
#31
Posted 04 January 2009 - 07:01 AM
BTW, NJO is fine... but I were you I wouldn't get into Legacy, doesn't feel right anymore...
Edited by Pred the Penguin, 04 January 2009 - 07:04 AM.
#32
Posted 04 January 2009 - 07:52 AM
Thanks for info, that's something I didn't know. I don't use VSDs in PR, I prefer to go full ISDs And I, for one, like the model from AotR, so I won't complaintUnless I'm mistaken, that is the EvilleJedi model, albeit the older version like I probably have.PR, you might consider using the one from AotR as well.
#33
Posted 04 January 2009 - 11:16 AM
Thanks for info, that's something I didn't know. I don't use VSDs in PR, I prefer to go full ISDs And I, for one, like the model from AotR, so I won't complaintUnless I'm mistaken, that is the EvilleJedi model, albeit the older version like I probably have.PR, you might consider using the one from AotR as well.
I think he has two versions, one with the flaps open and one that looks more like the stock one that came with the game. I know the flaps open one has two engines, and the flaps closed has three, which is canon I believe. At least I know there was an engine upgrade between Vic I and Vic IIs. It sounds geeky I know, but I like to organize my fleets around the actual Imperial organization, Heavy Attack Lines, Attack lines, ect. So, I like to use Victorys in that capacity, but yea, I'd agree the full ISDs mop the floor with the Victories...
#34
Posted 04 January 2009 - 01:42 PM
#35
Posted 05 January 2009 - 02:11 PM
Pretty comfortable. What's up?Er, anyways, so while we do need the help, it isn't with coding. How comfortable is everyone with Photoshop though? I might have a community project that would help us out quite a bit...
Wait, which version? I'm rather fond of this one - I like how he put the missiles in batteries, made the maneuvering flaps actually retractable, and decided to go with two primary engines instead of three. However, the version I have on file is older, but I could ask for that one.
That whole "manuevering flap" is a nice recognition of the VIC's atmospheric manuevering capability...but aerodynamic control surfaces don't make much engineering sense on this scale. Maybe the VICs extensions were to mount repulsorlift generators farther from the center of mass so that they can generate more torque...
Edited by feld, 05 January 2009 - 02:21 PM.
#36
Posted 05 January 2009 - 07:50 PM
What about Lucrehulk? Not that it's really needed, but Death Star is such a nice novel...
I agree. I would love to see the Clone Wars model as a Rebel Alliance ship, it has a lot of weapons and would help balancing the dreadnoughts a bit.
BTW, about the Victory, two things:
1. The EvilleJedi model doesn't have that big cannon on the bridge, do I don't know if its canon.
2. Why did you decide to put 80 concussion missile tubes? The latest sources say it has only 20...
Edited by anakinskysolo, 05 January 2009 - 07:57 PM.
#37
Posted 05 January 2009 - 08:22 PM
Unfortunately, the Victory-class ships in PR are made very up-to-canon, which makes them quite non-compatible with the rest of an Imperial fleet strike group - they're way too slooow... unless Mk II or Mk III are researched, which gives them increased speed etc. Or create groups made exclusively of these ships.don't use VSDs in PR, I prefer to go full ISDs
#38
Posted 05 January 2009 - 08:34 PM
Unfortunately, the Victory-class ships in PR are made very up-to-canon, which makes them quite non-compatible with the rest of an Imperial fleet strike group - they're way too slooow... unless Mk II or Mk III are researched, which gives them increased speed etc. Or create groups made exclusively of these ships.don't use VSDs in PR, I prefer to go full ISDs
Well, as you said, that's totally canon. The Vic I was intended to assault and defend planets and operate in a planet's atmosphere in support of ground troops. I kind of like the fact that its canon, b/c it makes you adapt your tactics to fit your fleet. Find the enemy with smaller recon ships and jump your Victories in close to duke it out, or use support ships to lure the enemy into the range of Victories' missiles. There are lots of different uses for Victories, and I like that I have to actually think a bit on how to use them instead of just clicking on them and telling them to attack so-and-so unit!
#39
Posted 05 January 2009 - 10:05 PM
Right. Either way, there's no reason for them to be open for space combat, but I prefer them to this fixed structure that's been showing up lately.That whole "manuevering flap" is a nice recognition of the VIC's atmospheric manuevering capability...but aerodynamic control surfaces don't make much engineering sense on this scale.
The observation spire? That's unfortunate... it's emblematic of Rendili bridges on Imperial ships.1. The EvilleJedi model doesn't have that big cannon on the bridge, do I don't know if its canon.
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