Jump to content


Photo

Executor & Eclipse


39 replies to this topic

#21 coinich

coinich

    title available

  • Members
  • 293 posts

Posted 03 January 2009 - 12:46 AM

I think there was a licensing issue with the one he originally had.

#22 Phoenix Rising

Phoenix Rising

    Beyond the Impossible

  • Petrolution Staff
  • 6,509 posts
  • Projects:Phoenix Rising
  •  Mod Leader
  • Division:Petrolution
  • Job:Mod Specialist

Posted 03 January 2009 - 01:50 AM

How about a new model for the Victory...the stock one is ugly...and I know they're out there somewhere...

Yeah, it's awful. I'll work on it for next time.

#23 Kitkun

Kitkun

    Hater

  • Members
  • 903 posts
  • Location:Southern Washington, U.S.A.

Posted 03 January 2009 - 02:28 AM

Coding is easy. Photoshop is hard.

Frosty Freaky Foreign Forum Fox

<DevXen> Today I was at the store and saw a Darth Vader action figure that said "Choking Hazard." It was great.


#24 Davis 65

Davis 65
  • Members
  • 54 posts

Posted 03 January 2009 - 03:05 AM

Er, anyways, so while we do need the help, it isn't with coding. How comfortable is everyone with Photoshop though? I might have a community project that would help us out quite a bit...


GRR Photoshop...the bane of my high school existence :p ....but however i am rather skilled at it

#25 Pred the Penguin

Pred the Penguin

    title available

  • Members
  • 276 posts

Posted 03 January 2009 - 08:16 AM

I have some basic Photoshop skills, but that's mostly for creating small work like signatures. With a few tutorials, I bet I could try out some textures...

Posted Image
My Work:[1],[2]


#26 keraunos

keraunos

    Dominus et Deuculus

  • Members
  • 546 posts

Posted 03 January 2009 - 08:20 AM

Ooh, don't tell me! I just got it.

[Cries, as PR will now spend entire day reading instead of modding :p ]

#27 Tropical Bob

Tropical Bob

    title available

  • Members
  • 1,348 posts

Posted 03 January 2009 - 07:41 PM

Just please don't use Eville Jedi's Victory-class model! Promise me you won't. The vanilla model is much better in my opinion than his.

Unfortunately, I suck at Photoshop as well. I'm pretty sure I've never even used it, actually...

#28 keraunos

keraunos

    Dominus et Deuculus

  • Members
  • 546 posts

Posted 03 January 2009 - 07:59 PM

PR, you might consider using the one from AotR as well.. If you wish, I can contact them on the matter as well. IIRC they stated that all their models from AotR 1.1 are for public use (thou they told it to me in private, when I wanted to use one of their models), but I don't remember was VSD included in 1.1

#29 Phoenix Rising

Phoenix Rising

    Beyond the Impossible

  • Petrolution Staff
  • 6,509 posts
  • Projects:Phoenix Rising
  •  Mod Leader
  • Division:Petrolution
  • Job:Mod Specialist

Posted 04 January 2009 - 01:36 AM

[Cries, as PR will now spend entire day reading instead of modding ;) ]

Meh, unlikely. I haven't even finished NJO yet (although I'm close). Oddly, I really only tend to read on vacation.

Just please don't use Eville Jedi's Victory-class model! Promise me you won't. The vanilla model is much better in my opinion than his.

Wait, which version? I'm rather fond of this one - I like how he put the missiles in batteries, made the maneuvering flaps actually retractable, and decided to go with two primary engines instead of three. However, the version I have on file is older, but I could ask for that one.

PR, you might consider using the one from AotR as well.

Unless I'm mistaken, that is the EvilleJedi model, albeit the older version like I probably have.

#30 Tropical Bob

Tropical Bob

    title available

  • Members
  • 1,348 posts

Posted 04 January 2009 - 05:54 AM

Yeah, that's the model I don't really like. I don't like the texture and having those flaps open is just...blah...

#31 Pred the Penguin

Pred the Penguin

    title available

  • Members
  • 276 posts

Posted 04 January 2009 - 07:01 AM

They're only maneuvering flaps, and I bet EvilleJedi designed to be opened or closed. It'd be very interesting to see an animation for it...

BTW, NJO is fine... but I were you I wouldn't get into Legacy, doesn't feel right anymore...

Edited by Pred the Penguin, 04 January 2009 - 07:04 AM.

Posted Image
My Work:[1],[2]


#32 keraunos

keraunos

    Dominus et Deuculus

  • Members
  • 546 posts

Posted 04 January 2009 - 07:52 AM

PR, you might consider using the one from AotR as well.

Unless I'm mistaken, that is the EvilleJedi model, albeit the older version like I probably have.

Thanks for info, that's something I didn't know. I don't use VSDs in PR, I prefer to go full ISDs ;) And I, for one, like the model from AotR, so I won't complaint :D

#33 JBell9800

JBell9800
  • Members
  • 23 posts

Posted 04 January 2009 - 11:16 AM

PR, you might consider using the one from AotR as well.

Unless I'm mistaken, that is the EvilleJedi model, albeit the older version like I probably have.

Thanks for info, that's something I didn't know. I don't use VSDs in PR, I prefer to go full ISDs ;) And I, for one, like the model from AotR, so I won't complaint :D


I think he has two versions, one with the flaps open and one that looks more like the stock one that came with the game. I know the flaps open one has two engines, and the flaps closed has three, which is canon I believe. At least I know there was an engine upgrade between Vic I and Vic IIs. It sounds geeky I know, but I like to organize my fleets around the actual Imperial organization, Heavy Attack Lines, Attack lines, ect. So, I like to use Victorys in that capacity, but yea, I'd agree the full ISDs mop the floor with the Victories...

#34 coinich

coinich

    title available

  • Members
  • 293 posts

Posted 04 January 2009 - 01:42 PM

I use the Victorys to handle frigates and corvettes. Their 80 concussion missiles (I never use Victory IIs) will tear lighter ships to shreds. It even makes a dent on heavier stuff, such as Dreadnaughts and Recuscants, while having more staying power than an Accliamator. Does it fire less of its missiles at once than it did in 1.0?

#35 feld

feld

    title available

  • Project Team
  • 400 posts

Posted 05 January 2009 - 02:11 PM

Er, anyways, so while we do need the help, it isn't with coding. How comfortable is everyone with Photoshop though? I might have a community project that would help us out quite a bit...

Pretty comfortable. What's up?

Wait, which version? I'm rather fond of this one - I like how he put the missiles in batteries, made the maneuvering flaps actually retractable, and decided to go with two primary engines instead of three. However, the version I have on file is older, but I could ask for that one.


That whole "manuevering flap" is a nice recognition of the VIC's atmospheric manuevering capability...but aerodynamic control surfaces don't make much engineering sense on this scale. Maybe the VICs extensions were to mount repulsorlift generators farther from the center of mass so that they can generate more torque...

Edited by feld, 05 January 2009 - 02:21 PM.


#36 anakinskysolo

anakinskysolo

    Phoenix Rising Fan

  • Members
  • 490 posts
  • Location:Chile

Posted 05 January 2009 - 07:50 PM

What about Lucrehulk? Not that it's really needed, but Death Star is such a nice novel... :unsure:


I agree. I would love to see the Clone Wars model as a Rebel Alliance ship, it has a lot of weapons and would help balancing the dreadnoughts a bit.

BTW, about the Victory, two things:
1. The EvilleJedi model doesn't have that big cannon on the bridge, do I don't know if its canon.
2. Why did you decide to put 80 concussion missile tubes? The latest sources say it has only 20...

Edited by anakinskysolo, 05 January 2009 - 07:57 PM.


#37 Darth Stalin

Darth Stalin
  • Members
  • 137 posts

Posted 05 January 2009 - 08:22 PM

don't use VSDs in PR, I prefer to go full ISDs

Unfortunately, the Victory-class ships in PR are made very up-to-canon, which makes them quite non-compatible with the rest of an Imperial fleet strike group - they're way too slooow... unless Mk II or Mk III are researched, which gives them increased speed etc. Or create groups made exclusively of these ships.

#38 JBell9800

JBell9800
  • Members
  • 23 posts

Posted 05 January 2009 - 08:34 PM

don't use VSDs in PR, I prefer to go full ISDs

Unfortunately, the Victory-class ships in PR are made very up-to-canon, which makes them quite non-compatible with the rest of an Imperial fleet strike group - they're way too slooow... unless Mk II or Mk III are researched, which gives them increased speed etc. Or create groups made exclusively of these ships.


Well, as you said, that's totally canon. The Vic I was intended to assault and defend planets and operate in a planet's atmosphere in support of ground troops. I kind of like the fact that its canon, b/c it makes you adapt your tactics to fit your fleet. Find the enemy with smaller recon ships and jump your Victories in close to duke it out, or use support ships to lure the enemy into the range of Victories' missiles. There are lots of different uses for Victories, and I like that I have to actually think a bit on how to use them instead of just clicking on them and telling them to attack so-and-so unit!

#39 Phoenix Rising

Phoenix Rising

    Beyond the Impossible

  • Petrolution Staff
  • 6,509 posts
  • Projects:Phoenix Rising
  •  Mod Leader
  • Division:Petrolution
  • Job:Mod Specialist

Posted 05 January 2009 - 10:05 PM

That whole "manuevering flap" is a nice recognition of the VIC's atmospheric manuevering capability...but aerodynamic control surfaces don't make much engineering sense on this scale.

Right. Either way, there's no reason for them to be open for space combat, but I prefer them to this fixed structure that's been showing up lately.

1. The EvilleJedi model doesn't have that big cannon on the bridge, do I don't know if its canon.

The observation spire? That's unfortunate... it's emblematic of Rendili bridges on Imperial ships.

#40 Darkwolf

Darkwolf
  • New Members
  • 2 posts

Posted 26 November 2009 - 01:36 PM

It seems the file is broken , can somebody fix it? Uh and hello there^^



Reply to this topic



  


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users