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a question about 'game.dat'


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#1 Cong

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Posted 05 January 2009 - 10:21 AM

there's a 'game.dat' in the contra 006 zip file.I don't under stand why it is there ,is it modified ? and is it related to the 'mismatch' problem ?

#2 stewox

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Posted 05 January 2009 - 11:33 AM

this is the key component of contra 006 and the launcher

#3 Cong

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Posted 05 January 2009 - 12:46 PM

then, could you please give more details,what is the different between the contra 'game.dat' and the official one?

#4 stewox

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Posted 05 January 2009 - 01:02 PM

You don't have to worry about that , I don't know exactly ,

Do you have a Crash , errors ?

Do you know how to fix that Pegasus and Cyborg Commando untargetable?

#5 Cong

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Posted 05 January 2009 - 01:14 PM

I do not have much crashs ,but if when i play multipayer game , mismatch problems offen take place.I don'nt know if it because of game.dat.
a lot of units of the cyber general do not have VECHLE or INFATRY attribute in the line "kind of= bla bla bla".so some are untargetable and some are unrepairable.

#6 stewox

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Posted 05 January 2009 - 02:09 PM

I asked if you know how to fix it

Just put CyberneticGeneral.ini in Data/INI and add VEHICLE to Cybr_americaJetStealthBomber (or something like that)

And CyborgComando (not Commando)

#7 Cong

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Posted 05 January 2009 - 04:29 PM

; *** ENGINEERING Parameters ***
RadarPriority = UNIT
KindOf = PRELOAD CAN_CAST_REFLECTIONS CAN_ATTACK SELECTABLE SCORE AIRCRAFT DRONE VEHICLE


yes ,that,s right. but put the ini file in Data\INI\Object
and INFANTRY for the comando is better.(I think the comando is an infantry)
the other plane(i forgot the name)which needs the strategy center is also untargetable
the carrier battle drone is targetable but can not be distroyed by your weapons
all problems above can be fixed by a "VEHICLE" or "INFANTRY"

Edited by Cong, 05 January 2009 - 04:32 PM.





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