Team Recruitment
#1
Posted 11 February 2009 - 10:03 PM
Well, Echoes has a team which is capable of completing the mod on its own, but we are always welcoming to new additions to our number. Currently there's Lauri doing all the coding work and some of the art-related business, mike working on maps and other WB-related things, and myself on models, skins and 2d art.
If you are able to do intermediate to advanced INI coding or consider yourself a capable artist, feel free to post your questions or application here. All I want to see is an example of your work, and to have a small chat about your reliability and motivation. It can be either permanent, or on freelance-basis.
~Matias
No fuel left for the pilgrims
#4
Posted 16 February 2009 - 06:43 AM
Edited by Elrond of Imladris, 16 February 2009 - 06:46 AM.
#5
Posted 25 February 2009 - 06:04 PM
#6
Posted 24 March 2009 - 08:11 PM
tell me if you need a skinner
http://forums.revora...showtopic=69837
Edited by san92, 24 March 2009 - 08:11 PM.
#7
Posted 24 March 2009 - 08:20 PM
No fuel left for the pilgrims
#8
Posted 06 April 2009 - 02:52 PM
Everything's lookin' mint as always Matias
See you need a coder though! wish I could be of more service but only just managing to do everything I do as it is
Looked at some old codes the other day and I wouldn't dare know how to start again haha
Good luck lads, wishing you all the best!
Retired
#9
Posted 06 April 2009 - 08:09 PM
I'm binding my own models now.
Edited by Matias, 06 April 2009 - 08:10 PM.
No fuel left for the pilgrims
#10
Posted 06 April 2009 - 09:48 PM
Finally got over your non-binding policy!
Good on ya mate
Ill be no doubt checking back here a bit more often to see what new tricks youv'e been pulling out from the bag
Retired
#11
Posted 06 April 2009 - 09:50 PM
No fuel left for the pilgrims
#12
Posted 09 April 2009 - 08:15 PM
'What's so civil about war anyway' - Axl Rose
#13
Posted 28 June 2009 - 11:52 AM
I've done a bit of stuff for the elven alliance art contest. If you wanted though, you could set me a trial task and see how i do.
#14
Posted 28 June 2009 - 12:07 PM
No fuel left for the pilgrims
#15
Posted 28 June 2009 - 02:47 PM
Edited by drogoth232, 29 June 2009 - 02:55 AM.
#17
Posted 29 June 2009 - 03:40 PM
Anyway, if you don't then good luck, and hope to see when it is finished!
#18
Posted 29 June 2009 - 04:47 PM
Drogoth, I am considering your application. Do you have any work to show?
No fuel left for the pilgrims
#19
Posted 30 June 2009 - 02:02 AM
#20
Posted 30 June 2009 - 10:04 PM
I've been working on the Roma Surrectum mod for Rome: Total War for almost a year now, but this mod makes me believe that there's still hope for BFME.
My top priority would still be that mod, but I'd love to contribute a little atleast.
Here's some of my work:
Note that the model is not mine, and I take no credit for it. I think that the face was skinned by another team member aswell.
Long time no speak, by the way.
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