Hey guys, I need some kisment help. I am making this script that adds points after you "collect" something from a given reason. It is basically saying.
If Player A walks into "Collect A" and then walks into "Zone Collect" within 30 Seconds, add +1 point to THAT player.
The issue is that I can't seem to specify if the player who walked through "Collect A" and "Zone Collect" are the same player. Meaning, I could walk into "Collect A" and then a bot could walk into "Zone Collect" and get the point.
I'm using a variable "PointA_Check" that equals 1 or 0 to toggle on/off the collect volume.
Thanks in advance.
Need some kismet help
Started by LegionofPhoenix, Feb 17 2009 12:28 AM
1 reply to this topic
#1
Posted 17 February 2009 - 12:28 AM
#2
Posted 17 February 2009 - 07:01 AM
Being away from an Unreal machine for another week almost, it's hard for me to really say - that and kismet isn't my forte, since I prefer to program features. Can you not determine either the appropriate player controller, or otherwise, make the kismet sequence client only?
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