Alright, so I'm trying to modify some resource-related stuff. I want larger objects, like cars, to behave like the light poles and dumpsters do when they're absorbed by the Hierarchy's Reaper Drones. Does anyone know what XML commands I need to alter in order to do this?
Also, it would be cool if that particle effect appeared on larger objects when a Reaper sucks them up, because it doesn't in stock.
Some XML Stuff
Started by
Guest_CanadianBorg_*
, Apr 13 2009 09:28 PM
No replies to this topic
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users