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Some XML Stuff


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#1 Guest_CanadianBorg_*

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Posted 13 April 2009 - 09:28 PM

Alright, so I'm trying to modify some resource-related stuff. I want larger objects, like cars, to behave like the light poles and dumpsters do when they're absorbed by the Hierarchy's Reaper Drones. Does anyone know what XML commands I need to alter in order to do this?

Also, it would be cool if that particle effect appeared on larger objects when a Reaper sucks them up, because it doesn't in stock.




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