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Update 5/9/09


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#1 Kwen

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Posted 09 May 2009 - 03:29 PM

:mellow:

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#2 Florisz

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Posted 09 May 2009 - 04:34 PM

I like it :mellow: Can Legolas shoot while moving?
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#3 {IRS}Athos

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Posted 09 May 2009 - 04:53 PM

Nice... I've always wanted to see Legolas mounted. :mellow:
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#4 Neth

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Posted 09 May 2009 - 04:56 PM

really cool :mellow:

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#5 Adamin

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Posted 09 May 2009 - 05:29 PM

Very cool skins. Like all of those litte details!

But one detail isn't right: Legolas "trousers" originally have a darker green tone. Only his silk undershirt is blue. :mellow:

Edited by Adamin, 09 May 2009 - 05:30 PM.

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#6 Kwen

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Posted 09 May 2009 - 06:36 PM

No he can't fire while moving... That coding feat is un accomplished.

As for the trousers... Ohh well :mellow: looks good still

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#7 Elvenlord

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Posted 09 May 2009 - 06:40 PM

Ooooo, very nice. I'm assuming the swords on the spearmen are just for show?

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#8 Kwen

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Posted 09 May 2009 - 06:48 PM

Yeah they are, a toggle would be possible, but I would need to make a new anim or two...

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#9 Elvenlord

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Posted 09 May 2009 - 06:50 PM

Well, either way, it's still a nice touch :mellow:

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#10 Lauri

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Posted 09 May 2009 - 07:10 PM

Yeah they are, a toggle would be possible, but I would need to make a new anim or two...

You should make an anim or two anyways for them for attacking, moving, ect... :mellow:

No he can't fire while moving... That coding feat is un accomplished.

Yeah, well... it's possible, but it's buggy :xd:

Overall, great job.. Only crit is the face-armor of the horse... I don't like it ;)
I'd rather have it off, and just have... err, here's my horse talking skills... hmm.... the straps all around his head.. :p

edit: btw, it looks cool, but not on an practially unarmored horse\Legolas otherwise ;)

Edited by Lauri, 09 May 2009 - 07:11 PM.

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#11 Kwen

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Posted 09 May 2009 - 07:42 PM

Lol modifying anims slight is one thing, but making a toggle anim? No thanks :unsure:

I can easily remove the armour thingy...

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#12 Devon

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Posted 09 May 2009 - 07:55 PM

No he can't fire while moving... That coding feat is un accomplished.


I thought it was only impossible/super buggy for the horde, but worked fine for a single unit? In which case, Legolas would work fine.

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#13 {IRS}Athos

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Posted 09 May 2009 - 08:03 PM

Now that would be a nice feature. :unsure:
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#14 Kwen

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Posted 09 May 2009 - 09:04 PM

No he can't fire while moving... That coding feat is un accomplished.


I thought it was only impossible/super buggy for the horde, but worked fine for a single unit? In which case, Legolas would work fine.


I was un aware that anyone got it working perfectly for ANY unit. Horde or not...

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#15 Lauri

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Posted 09 May 2009 - 09:12 PM

Lol modifying anims slight is one thing, but making a toggle anim? No thanks :unsure:

Well, if you want I could probably take a shot at it :p
It's not hard (for me :D) :omg:

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#16 Devon

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Posted 09 May 2009 - 09:23 PM

No he can't fire while moving... That coding feat is un accomplished.


I thought it was only impossible/super buggy for the horde, but worked fine for a single unit? In which case, Legolas would work fine.


I was un aware that anyone got it working perfectly for ANY unit. Horde or not...



I'd send Rob38 a pm, I think that's where I heard it from.

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#17 Neutron4ever

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Posted 09 May 2009 - 09:30 PM

Sweet! A mounted Legolas!
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#18 Rob38

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Posted 10 May 2009 - 03:50 AM

Do people ever check tutorials on the main site anymore?! :unsure: I wrote a tutorial on moving horse archers a long time ago. Check it out here. The method works great for single units and the only issue with hordes are the attacking animations. :D

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#19 Devon

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Posted 10 May 2009 - 01:51 PM

Sweet! I was right :p

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#20 Kwen

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Posted 10 May 2009 - 04:40 PM

Hmmm... well then I guess I'll put that in, and have legolas fire while moving :p

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