Jump to content


Photo

skn and skl's


  • Please log in to reply
7 replies to this topic

#1 yorxdestroyer uu

yorxdestroyer uu
  • Members
  • 45 posts

Posted 16 May 2009 - 07:48 AM

Which big file are they in, please.
I'm a BFME and Spore modder

#2 DIGI_Byte

DIGI_Byte

    Unitologist

  • Hosted
  • 1,747 posts
  • Location:Australia
  • Projects:GTFO
  •  Everybody do the Flop!

Posted 16 May 2009 - 07:56 AM

Your serious right?
first, they are W3d files do they should be in W3D.big


Lyon-Fixed.gif
RIP 2323


#3 yorxdestroyer uu

yorxdestroyer uu
  • Members
  • 45 posts

Posted 16 May 2009 - 08:12 AM

thanks

My file only has wd3 files no skn or skl

Please help there's no file

Edited by Nertea, 16 May 2009 - 08:36 AM.

I'm a BFME and Spore modder

#4 Nertea

Nertea

    ...lo sa raptor!

  • Hosted
  • 3,349 posts
  • Location:Vancouver, Canada
  • Projects:Star Villains and Space heroes, The Dwarf Holds
  •  T3A Chamber Member
  • Division:BFME/Unity

Posted 16 May 2009 - 08:43 AM

Try to avoid triple posting.

When you open up the W3D.big, there are a great deal of .w3d files. These are the model files that you're looking for. You will notice they have names like guaragorn_atka.w3d. The skn and the skl files (model and skeleton) are there too. For Aragorn you would find them as guaragorn_skn.w3d and guaragorn_skl.w3d. So in summary it goes like this for each file in w3d.big:

{model name}_{model type}.w3d

Model name refers to the unit, so let's say aragorn again, it would be guaragorn.
Model type refers to what it is. There's a lot of these: there are the model files themselves (skn), skeletons (skl) and everything else (atka, atkb, idla etc) are all animations.
And w3d is simply the file type.

So therefore Aragorn's standing still animation file would be called something like

guaragorn_idlb.w3d

Hope that helps

-edit: Added original question to FAQ!

Edited by Nertea, 16 May 2009 - 08:52 AM.

sig.png
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.


#5 yorxdestroyer uu

yorxdestroyer uu
  • Members
  • 45 posts

Posted 16 May 2009 - 12:29 PM

I've got
mini folders but thanks
I'm a BFME and Spore modder

#6 Kwen

Kwen

    Vileartist

  • T3A Staff
  • 4,865 posts
  • Location:Korea I wish
  • Projects:It'sa secreeet
  •  T3A's First N00b
  • Division:BFME
  • Job:T3A Expert
  • Donated

Posted 16 May 2009 - 06:21 PM

Well the mini folders mean your looking for BFME2 W3d files. To find the file your looking for go to the folder of the faction for that unit. For example aragorn would be found in the subfolder gondor.

                           https://www.twitch.tv/vileartist - Yes shameless self-promotion

          ----------------------------------------------------------------------------------------------------------------------

                            "Old modders never die, they just fade away" ~ Hostile


#7 Ridder Geel

Ridder Geel

    Master Yelloh

  • T3A Staff
  • 10,852 posts
  • Location:The Netherlands (AKA: Holland)
  • Projects:RC Mod + SEE + RTS Engine
  •  The Dangerous T3A Team Chamber Member
  • Division:BFME
  • Job:T3A Staff

Posted 16 May 2009 - 07:00 PM

B-Building
U-Unit

G-Gondor
R-Rohan

GU - Gondor unit :p

Stuff like that, its really easy to understand :xd:
Ridder Geel

#8 yorxdestroyer uu

yorxdestroyer uu
  • Members
  • 45 posts

Posted 17 May 2009 - 01:39 AM

thank you
I'm a BFME and Spore modder




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users