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why whenever I open a w3d file this happens


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#1 yorxdestroyer uu

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Posted 16 May 2009 - 12:04 PM

Why does this happen Posted Image
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#2 m@tt

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Posted 16 May 2009 - 12:22 PM

The SKL file of the model needs to be in the same folder as the file your opening.
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#3 yorxdestroyer uu

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Posted 16 May 2009 - 12:27 PM

I think it is
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#4 DIGI_Byte

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Posted 16 May 2009 - 12:56 PM

Basicly when you import the Skn, it searches for the skl that was used when exporting it, Some models use other models skeletons so be carefull.

If you know what your doing you can find it out in "W3D Dump"

My solution, I have all the w3d's extracted in a reference folder under "BFME junk"


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#5 yorxdestroyer uu

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Posted 17 May 2009 - 01:40 AM

mine is BFME II : ROTWK and the skl is in the same folder
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#6 yorxdestroyer uu

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Posted 23 May 2009 - 01:44 PM

please help
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#7 m@tt

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Posted 23 May 2009 - 02:03 PM

Show us a screenshot of the folder where the model your opening is.
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#8 yorxdestroyer uu

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Posted 23 May 2009 - 02:07 PM

which program should it be used
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#9 Kwen

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Posted 27 May 2009 - 06:56 PM

We cannot explain it any easier. The model your trying to import must have the correct skeleton for the model.

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#10 Guest_Guest_yorxdestroyer uu_*_*

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Posted 01 June 2009 - 10:57 AM

I'm sure they're in the same folder

#11 m@tt

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Posted 01 June 2009 - 11:11 AM

Show us a screenshot of the folder, so we can see which files are there.
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#12 yorxdestroyer uu

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Posted 02 June 2009 - 12:09 PM

Which software should I use to do that
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#13 m@tt

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Posted 02 June 2009 - 12:46 PM

Press PRTSC and paste into Paint, save as a JPG.
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