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Size of Mumakil


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#1 The Lord Of The Bats

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Posted 29 July 2009 - 02:54 PM

I really don't think EA made the Mumakils large enough in BFME1, so I tried to modify that and make them two times or less larger using RENX and modifying the mumakil SKN and just adding the file to my mod, but it didn't take affect as I thought adding files in the mod.big file would replace the main file. Could anyone just give me a hint as to what to do now. Thanks.

#2 Spartan184

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Posted 29 July 2009 - 02:57 PM

Go into the mumakil.ini which i think is in evilfactionunits.ini find the scale and change it 1.0 is default i suggest putting 1.50 or 2.0.


 

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#3 The Lord Of The Bats

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Posted 29 July 2009 - 03:44 PM

Yeah, I looked up the mumakil.ini in Evilfactionunits but there wasn't any scale for the mumakil, I even searched for 1.0 but it was only for Nazguls and some other things. Thanks though.

#4 Spartan184

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Posted 29 July 2009 - 05:59 PM

Hmm it should be there.


 

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#5 GothmogtheOrc

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Posted 29 July 2009 - 06:06 PM

Not all units are scaled. Some were made and found to be the right size it seems.

Just add Scale = 1.5 into the mumakil code. You can do it anywhere you want. I suggest right below the CommandSet line.

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#6 The Lord Of The Bats

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Posted 30 July 2009 - 02:49 AM

Thanks once again, it worked like a charm.

#7 Guest_Slavic_not_logged_in_*

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Posted 28 August 2009 - 01:23 AM

Not all units are scaled. Some were made and found to be the right size it seems.

Just add Scale = 1.5 into the mumakil code. You can do it anywhere you want. I suggest right below the CommandSet line.

-Gto


Hello. Could you perhaps also lend me aid at http://forums.revora...showtopic=73011 ?




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