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[GEN - ZH] Napalm Strikes


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#1 Skywaters

Skywaters

    Schnell, Schnell, Kartoffelkopf!

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  •  Eccentric Philantrophist

Posted 19 January 2004 - 02:18 PM

In China07? You are granted a one time use of the Powerful Napalm Strike which calls down a strike of 4 MiGs to create a firestorm at a targeted Location.

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Albeit it still works, however there are (for unexplainable reasons) problems with the Napalm Strike firing from the Command Center. Therefore I use the Propaganda Centre for mine (Use whatever you feel is right.)

Anyways onto the Tutorial ;)

Firstly open FactionBuilding.ini and locate:

Object ChinaCommandCenter



Behavior           = OCLSpecialPower ModuleTag_16

    SpecialPowerTemplate = SuperweaponNapalmStrike

    OCL                  = SUPERWEAPON_NapalmStrike

  End

Cut/Copy the Module Tag and find the Propaganda Center (Or Whatever Building you choose).

Object ChinaPropagandaCenter



Behavior           = OCLSpecialPower ModuleTag_30

    SpecialPowerTemplate = SuperweaponNapalmStrike

    OCL                  = SUPERWEAPON_NapalmStrike

  End

Feel free to add it whereever on the Building you use and I suggest using a higher number rather than 16, as 16 is taken on most buildings. Anyways, in terms of buildings, your done! Onto the CommandSets!

Locate the building that is using the superweapon and add this line

CommandSet ChinaPropagandaCenterCommandSet

XX = Command_NapalmStrike 



CommandSet ChinaPropagandaCenterCommandSetUpgrade

XX = Command_NapalmStrike

XX of course being the number that you use & of course it's on the upgrade command set otherwise when you upgrade to mines you'll lose the command :)

I suggest (and this goes for all buildings) putting the Superweapon off to the right. This way it seperates units/technology/superweapons ;)

With that your done. Load up the Game and test out your Napalm Strike ;)
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