1) A fixed nuclear cannon for an advanced long range defence
and
2) A rad turret which spews out radiation which kills infantry near instantly and damages vehicles over time
It will turn Tao into turtle general like Alexander. I don't want it to happen. The point is to make mobile general who uses super weapons to support his ground forces.
And by the way, I have another idea for nuke general - Apocalypse Device. It is like super weapon, but not actually a super weapon. Its cost and build time is close to Nuke Storm - about 10000-15000 of money and 4-5 minutes build time. Reload time - about 5-6 minutes. Armor - 2 times higher than Nuke Storm has. And so, you've built it and loaded it. You can activate it, but you can not set a target. It does not destroy the area you want. It destroys the area around itself the following way: it launches 7 nuclear missiles into air. Each missile falls down and releases 7 warheads. So, you have 49 nuclear explosions which level everything in large area. Apocalypse Device is destroyed too. If you play on a small map you can destroy absolutely everything on it including your own base.
How to use it? You can build it near enemy base or between 2 enemy bases and defend it with all costs. Then activate it and win instantly. But enemy will notice it sooner or later and will try to destroy it. So, you will have interesting and stressful battle.
Edited by Creator, 28 October 2009 - 06:20 AM.