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V1.06 RC Mod SDK


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#1 Ridder Geel

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Posted 02 January 2010 - 11:44 AM

http://www.moddb.com...od-mod-sdk-v106 :mellow:

This is the ModSDK Released with V1.06 of the RC Mod.
It contains:
-RC Mod Basic files
-Assetbuilder - site link
-Links to helpful sites
-EA's BFME2 Mod SDK - site link
-Renegade Tools - site link

-----------------------------------------------------------------------------------
You may create mods for the RC Mod with this, using the -Mod command, which should be set up for you!
Though in every ini that you can edit without problems there is one note, which i would like to also mention here so that NOBODY can complain that they have problems with "updating" their mod as soon as the RC Mod has an update...
-Dear Modders... Use this file wisely, These files will NEVER be edited by any of the RC Mod staff!
-SO... This means, you do not have to change anything in this file when the RC Mod is updated.
-If you wish to edit other files... from existing factions... You may face problems when the RC Mod is updated!

So it is suggested to just create a NEW faction, and not edit any existing ones, at the moment, for none of the factions are entirely done.
We would also appreciate it if you do NOT delete any of the faction of the RC Mod without Permission from RIDDER GEEL.

Edited by Ridder Geel, 05 January 2010 - 04:36 PM.

Ridder Geel

#2 NewErr

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Posted 03 January 2010 - 01:03 PM

You pretty busy doing lots of stuff RG ;) .Sometimes you scare me with so many you do ... ;)

Keep it going . :)

#3 Radspakr Wolfbane

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Posted 04 January 2010 - 02:09 AM

So this is the BFME2 SDK with RC stuff thrown in?
Most modders would already have the BFME2 SDK stuff and if they wanted to mod your mod they'd just access the big file.
So this seems rather unnecessary.

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#4 Ridder Blauw

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Posted 04 January 2010 - 06:19 AM

Well.... I think RG put in some files and an assetcachebuilder with bat file that you can't extract from the big file. :p

#5 Radspakr Wolfbane

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Posted 04 January 2010 - 06:35 AM

I heard the assetbuilder is just EA's renamed.

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#6 Ridder Geel

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Posted 04 January 2010 - 08:02 AM

True, but its also just for people who dont have stuff yet and they start modding :p
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#7 Radspakr Wolfbane

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Posted 05 January 2010 - 03:07 AM

Well isn't that copyright infringement?

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#8 Ridder Geel

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Posted 05 January 2010 - 07:29 AM

Not really... is it? I never claimed it was mine... I will put that its EA's in the next readme if you suggest i do so ;)
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#9 Ridder Geel

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Posted 05 January 2010 - 05:25 PM

Ok... replaced the "extra" downloads with links... Request from the Revora staff... So... They should be happy now...
But now it does mean that this download wont be available for a few hours or so...
Ridder Geel




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