Well that aside I thought of what they could be used for. To build Mallorns though there would have to be an upgrade from the fortress first of all. It would allow construction of the trees within a huge radius of the fortress. The radius would be quite a bit larger than the AI base radius. Every Mallorn tree would create an Elven wood(larger trees) with themselves at the center. It would be similar to the terrain alter upgrade for the Fortress, it would disappear when the tree is destroyed. The elven wood would give the usual bonus(stealth/armor to troops) but also the same to buildings plus an increased repair to buildings that are on the special Elven woods of the Mallorn trees. I think that would give the ability for the player to transform their base into a a true Elven forest.
The Mallorn tree would have no levels itself nor would it generate resources in a similar fashion to wells/statues. But it would perhaps give a discount bonus to building cost and production rate. I also think it should prevent tainted land power from working on it. Though that maybe should be one of the fortress upgrade that enables Mallorn trees. Something called Pristine Forest or something.
Edited by isledebananas, 18 January 2010 - 09:43 AM.