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NOFX182 mod. Need some advices :-)


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#21 Yarrum

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Posted 25 February 2010 - 07:10 PM

I think I understand. They're like unselectable bodyguards, right? That's a really cool feature. Good luck with your article as well as your mod. :crazed:

Edit: Double post removed. I didn't even realize it was there.

Edited by Yarrum, 25 February 2010 - 11:35 PM.

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#22 NOFX182

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Posted 25 February 2010 - 07:13 PM

Ok, MoG !
No problem, add me to your friends list :crazed:
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#23 man_of_gondor

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Posted 25 February 2010 - 07:13 PM

Nice doublepost :crazed:

And NOFX, i have send you another pm please read it :dry:

Edited by man_of_gondor, 25 February 2010 - 07:14 PM.


#24 NOFX182

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Posted 25 February 2010 - 07:28 PM

I think I understand. They're like unselectable bodyguards, right? That's a really cool feature. Good luck with your article as well as your mod. :crazed:


You're right, Yarrum. "Bodyguards" is exactly what they are :dry:

Thank you (However, I need to work more than to be lucky :p
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#25 Adamin

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Posted 26 February 2010 - 08:14 AM

Sounds like an interesting code/feature. Please write a tutorial about it. :crazed:
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#26 man_of_gondor

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Posted 26 February 2010 - 12:39 PM

He will. He isn't so good in english so i write it for him :crazed:

#27 Devon

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Posted 26 February 2010 - 02:47 PM

Grim did that with some animals in his Hero Mod I think...but it'd be nice to have a tutorial on it instead of browsing through codes to see how he did it.

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#28 NOFX182

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Posted 26 February 2010 - 04:11 PM

Grim did that with some animals in his Hero Mod I think...but it'd be nice to have a tutorial on it instead of browsing through codes to see how he did it.


Maybe he did it by the same way than me. The code that I use is exactly the same for any units : those who can attack and those who can't ( as animals ).
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#29 man_of_gondor

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Posted 27 February 2010 - 10:49 AM

I have created the Tutorial for NOFX182. You can have a look at it HERE




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