Jump to content


Photo

Question About the Texture


  • Please log in to reply
3 replies to this topic

#1 zkajo

zkajo
  • Members
  • 13 posts

Posted 04 April 2010 - 02:35 PM

Heya all! Now, I have a question to which i seek an answer ;)

Well, first of all Let's say I have made a model in Rex (first time i use that thing, always been with max :trev: ). Now, I applied texture which as a format of .tga
Question is: Will that work in game, or do i have to do something else?

#2 Yarrum

Yarrum

    Kahuna

  • Project Team
  • 461 posts
  • Location:New York City

Posted 04 April 2010 - 03:35 PM

You have to make sure that both your model and texture are in your .big file and referenced in your asset.dat file.

KotW%20Left%20Morgul%20Banner.jpg
KotW Beta Tester
frodo_sam.jpg


#3 zkajo

zkajo
  • Members
  • 13 posts

Posted 04 April 2010 - 03:43 PM

Okey! THX! ;)

Now, question two:

When i try to open different building files, I want to open isengard uruk pit one:

IBUrukPit_ABLD

That's I believe the construction animation. However, I get an error:

"Runtime Error: array index must be +ve number, got: 0"

Anything i can do about that? I'm using REX

#4 Yarrum

Yarrum

    Kahuna

  • Project Team
  • 461 posts
  • Location:New York City

Posted 04 April 2010 - 07:31 PM

You cant open animation files directly, nor do I know how to modify them. You can view them with the w3d viewer though. There should be a download on site, if not, google it.

KotW%20Left%20Morgul%20Banner.jpg
KotW Beta Tester
frodo_sam.jpg





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users