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Update: Defensive structures of Alternate Warfare


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#1 ravage

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Posted 18 May 2010 - 12:23 PM

Remember the early video and pics of AW, the placeholding model of defensive structures are only pathetic brick-like? today we proudly display the new face of our protectors!

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VADS Emplacement, good against infantry and aircrafts, weak against heavy armor vehicles.(BTW, there is a animation for the ammo belt, too bad it's hard to notice unless ingame)

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FAC() Tower, can give hell to a bunch of enemies, but with long fire delay.

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and, not a defensive structure, but the supply depot is critical to your warmachine, for supplies stocked here, and collected by your supply trucks.

also check my MODDB page for the rendering video:
http://www.moddb.com...-warfare/videos

#2 Allied General

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Posted 18 May 2010 - 12:44 PM

Nice models man, btw how does the FAC() Tower work? Artillery strike caller or?
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#3 ravage

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Posted 18 May 2010 - 01:25 PM

you can check this video:
http://www.moddb.com...htower#imagebox

the soldier inside it use a laser designator to tag enemys, guides A-9 jetattackers bombard the area.

#4 Madin

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Posted 30 May 2010 - 01:17 PM

Nice style on these designs.

#5 Huhnu

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Posted 30 May 2010 - 04:32 PM

I'm loving these :)

Good work, can't wait for more updates :)

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#6 Omega Word

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Posted 13 September 2011 - 01:31 AM

the turret is very target specific in the demo. infantry it pure and simple rapes, no chance unless at least a dozen are attacking. i hope the missile has a real effect because other than infantry, its armor is to pathetic and weapon to pitiful to stand any chance.

#7 ravage

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Posted 13 September 2011 - 07:46 AM

raping infantry is what the vulcans do LOL

#8 Omega Word

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Posted 13 September 2011 - 08:13 PM

raping infantry is what the vulcans do LOL

that fine. beatiful in fact. but you also claim it can kill air. it does so only at a very so rate.

#9 shekdog

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Posted 14 September 2011 - 01:45 AM

There will be more potent AA defenses coming in later versions, as of vulcan turrets they are already too powerful against air targets for a T1 structure. And anyway autocannons are never meant to tear aircraft apart in seconds or have crazy range like in Generals, that's the job for SAMs and Patriots.

#10 Omega Word

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Posted 14 September 2011 - 02:46 AM

There will be more potent AA defenses coming in later versions, as of vulcan turrets they are already too powerful against air targets for a T1 structure. And anyway autocannons are never meant to tear aircraft apart in seconds or have crazy range like in Generals, that's the job for SAMs and Patriots.

o yes. bullets are aweful for taking out anything faster than a helicopter, and even then. it takes thousands of rounds. however youve got to remember that while they are in no way fragile, planes can easily be downed by one missile. more if there are counter measures. how strong will the AA missiles be? thanks for humoring my questions.

#11 shekdog

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Posted 14 September 2011 - 03:12 AM

There will be more potent AA defenses coming in later versions, as of vulcan turrets they are already too powerful against air targets for a T1 structure. And anyway autocannons are never meant to tear aircraft apart in seconds or have crazy range like in Generals, that's the job for SAMs and Patriots.

o yes. bullets are aweful for taking out anything faster than a helicopter, and even then. it takes thousands of rounds. however youve got to remember that while they are in no way fragile, planes can easily be downed by one missile. more if there are counter measures. how strong will the AA missiles be? thanks for humoring my questions.


That would have to be decided upon the next release. But rest assured that they will be quite capable at keeping aircraft at bay.




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