Bodies stay
#21
Posted 26 September 2011 - 10:31 PM
#22
Posted 27 September 2011 - 09:03 PM
The new Cave Troll of Moria hero, smashing some goblins, for his morning exercise...
Admireing the destruction... (yes the texture is not responding on the chain, we'll fix that)
Bodies DO stay, for 30 secs, then slowly sink into gorund...
Eventually the numbers overwhelmed mr cave troll and he met his demise ;p
And after 30 seconds, the decay starts, leaving the bones for another 30 secs... (yes the hammer tunred into a club (since the model shifts) but I'll hide it in codes).
If no major lag is reported I will prolonge this!
Edited by Nazgûl, 27 September 2011 - 09:05 PM.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#23
Posted 27 September 2011 - 09:14 PM
Also Naz you can now use the proper maps folder. The AI is now working.
#24
Posted 27 September 2011 - 09:24 PM
#25
Posted 02 January 2012 - 05:31 AM
You cannot hide. I see you. There is no life in the void. Only death.
No Man can kill me!
Ash Nazg Durbatuluk, Ash Nazg Gimbatul, Ash Nazg Thrakatuluk, Agh Burzum-ishi Krimpatul.
#26
Posted 04 January 2012 - 07:57 AM
#27
Posted 05 January 2012 - 10:22 AM
The Nazgûl's Watch
#28
Posted 17 January 2015 - 07:01 PM
Because some of us have computers that can run this mod no problem...
(Picture 5,000 CP of orcs, plus the Grond, all the nine on fells, CaH shooting lightning, all crammed onto the little walk way in the grey heavens. Then an arrow volley comes and kills them all....)
#29
Posted 17 January 2015 - 07:58 PM
Actually with the bodies staying no matter how powerful your computer is, the game will still lag. The engine cannot handle it.
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#30
Posted 18 January 2015 - 06:11 PM
^ Truth. Nazgul's variation on the idea (having monster corpses stay for a longer time) is the best angle you can get in terms of performance.
No fuel left for the pilgrims
#31
Posted 18 January 2015 - 06:27 PM
Oh, and the arrow volley and orcs thing really happened. (Thanks improved AI)
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