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Update 6/29/10


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#1 Kwen

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Posted 29 June 2010 - 09:23 PM

Alright, I figure I might as well say something.

Although I passed the mod command on to Spartan184 when I no longer wished to proceed with it, there have been a few things happening here and there on my part as well.

Now Spartan184 has also lost interest in the mod, but not before finishing the Heroes, powers, and many bug kills. This is all thanks to him, and the other various people who helped him do so (I'm not sure who you are, so speak up, or I'll just have him send me a list for crediting.)

So basically the mod is ready for a beta. But, in my opinion I would call it more of an alpha, because content-wise it's still pretty basic. A lot has been done, but to the untrained eye, it looks like a slightly shinier version of vanilla BFME.

But, if one is careful and attentive to details they will notice that very little has been untouched in some way.

Though, there is a wee bit more content I would like to add before releasing it to the public, and I am actively working on it.

So think of this update as more of an announcement update, rather then a content one. However, I will show what I've been working on over the past couple of days or so.




Keep in mind, that this is still EXTREMELY wip. He will have shoulder pauldrons, of course a sword/shield/horse... Things to make him a knight. :p And of course the hip plates are wrong I need to remake them to match his armor.


Faramir Knight:

Posted Image

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#2 Spartan184

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Posted 30 June 2010 - 01:12 AM

Hmm, I didn't lose interest in the mod I lost interest in BFME :) And right off the top of my head the credit to those who helped me are:
Drogoth
_Haldir_ Thanks to him all the new powers got new buttons :p
BakiNoM

I think thats all but their maybe more.


 

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#3 _Haldir_

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Posted 30 June 2010 - 09:22 AM

Hehe, i'm also responsible for that monster of a bug list that Spartan's been smashing through.

Faramir is looking nice :p

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#4 Lauri

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Posted 30 June 2010 - 12:19 PM

Maybe decrease the height of his helmet :)

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As you can see it's not as high as the other helmets
Looks nice though :p

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#5 Kwen

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Posted 30 June 2010 - 02:51 PM

Alrighty, will do.

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#6 Kwen

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Posted 01 July 2010 - 02:40 AM

How's this look?

(I know the eyes are a little far apart. But in game you'll never notice it, and fixing it makes the wing thingy look weird.)

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#7 mike_

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Posted 01 July 2010 - 02:57 AM

Awesome! :p

#8 Spartan184

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Posted 01 July 2010 - 04:43 AM

:) Faramir looks high ;) But overall it looks really good :p

Edited by Spartan184, 01 July 2010 - 04:43 AM.


 

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#9 drogoth232

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Posted 01 July 2010 - 01:48 PM

I concurr Spart! You made my day when you said I helped out! Sorry I couldnt get monster slayer working... It half works!

Kwen it looks really good, although....

Lauri, the first helm on the right, it looks like EA's arvedui helmet (you know when you see him outside of fornost? Kinda like that).
Wait... what?

#10 Negtharayas16

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Posted 11 July 2010 - 02:19 AM

Glad to see you guys still working on this... especially after that catastrophy not too long ago. Keep it up!

#11 Lauri

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Posted 20 July 2010 - 03:15 PM

Sorry about forgetting this topic, but yeah Kwen, looks very dead-on now :p

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