Statistics Gathering, Page 1
#1
Posted 07 August 2010 - 08:12 PM
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#2
Posted 08 August 2010 - 07:26 AM
#3
Posted 08 August 2010 - 11:17 AM
but my Favorite is Tank General
Memory: 2 GB 607 Mhz
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Monitor: HF237 23" Full HD
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#4 Guest_Infinity_Division_*
Posted 08 August 2010 - 11:34 AM
For this mod, USA Laser, China Nuke and GLA Stealth.
For the most fevorite... umm maybe Nuke (Nuke Hunter+Assault Helix (if possible) = Base Hunter)
#5
Posted 08 August 2010 - 11:34 AM
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#6 Guest_Guest_*
Posted 08 August 2010 - 06:38 PM
His only weakness is poor basic defenses on their own, especially early.. And low health on the first-level cannon(plus building limit initially).. Also weak scanning capabilities so investing on an air-field to scout fast or spamming radar vans continuously is advised. Again sorry but the Forums don't seem to want to log me in today!! -Violence
PS. SW Gen is also one of the few Factions who can easily take on Leonidas head-to-head by simply spamming Patriot Defense Tanks...!! With synchronized targetting making the difference they cause impressive amounts of damage over little time and can drop Leo 100%.
The most humiliating way to defeat Leo would have to be using Infantry's Black Lotus... LOL!
Also has no-one found Infantry's Mine Caller SW as good as I did? Lay a couple of those around the enemy base and you force them to build elsewhere instantly.. Or waste way much time removing 1000's of mines..
#7
Posted 09 August 2010 - 12:44 PM
Edited by 1v0, 09 August 2010 - 12:45 PM.
#8
Posted 10 August 2010 - 10:06 AM
#9
Posted 10 August 2010 - 11:25 PM
China is a toss up between Nuke and Infantry for me. I like the Nuke and Fire play style, but Infantry spam is deadly. Tank is a great general, but seems a little too brute force for me.
As far as the GLA I've only ever played Chem general through a full couple games while the others were annoying in my eyes (Demo), or so unfitting to my play style I couldn't properly utilize them (Assault and Stealth).
Edited by Jester22, 10 August 2010 - 11:28 PM.
#10
Posted 24 August 2010 - 10:12 AM
Edited by Sheremetev, 24 August 2010 - 10:12 AM.
#11
Posted 26 August 2010 - 10:50 PM
#12
Posted 14 July 2011 - 08:07 PM
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#13
Posted 23 July 2011 - 02:37 PM
My vote goes to laser gen for #1, nuke gen for #2 (only too bad it doesn't have any anti tank base defence) and super wep gen on #3 (gotta love shield generators and the SDI cannon...) hardly ever play gla
-edit: works now...
Edited by Jeno, 23 July 2011 - 03:10 PM.
#14
Posted 30 July 2011 - 06:25 AM
my fav generals 1)assault 2)research 3)tank 4)robot
#15
Posted 04 August 2011 - 12:00 PM
myself and a few friends we play thru hamachi and we play games in t/mode with all players on random creates an interesting challenge not knowing who you are going to get and who you are playing. But at a pinch i would rate Flame as number one and assault as number two followed closely by stealth.
Edited by ados, 04 August 2011 - 12:02 PM.
H.P. Lovecraft
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