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Insane Air Force to strong?


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#1 Lukas 45

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Posted 08 October 2010 - 11:54 PM

Is it just me, or is Air Force way to strong?
He rushes with both tanks and planes, and he does it FAST (faster than other generals, exept China Infantry).
You dont have time to build an defence that can take down both land and air, otherwise i just cant see how :thumbsupsmiley:
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#2 Infinity_Division

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Posted 09 October 2010 - 06:39 AM

If I were you I won't build any defensive, just massing AA and missile infantry and it always work. If you built some defense structures those structures will become enemy rank because they'll be destroyed by F-16XLs but if you uses AA units when they're damaged you just send them to its factory then go back to the frontline then counter attack.

#3 Lukas 45

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Posted 09 October 2010 - 09:48 AM

If I were you I won't build any defensive, just massing AA and missile infantry and it always work. If you built some defense structures those structures will become enemy rank because they'll be destroyed by F-16XLs but if you uses AA units when they're damaged you just send them to its factory then go back to the frontline then counter attack.

My problem is just, that F-16 have a very long attack range, and they always make Attack-Move (mostly), which just attacks the nearst target. So in that case, i have to put my AA forward, but they are getting killed by the tanks.

Damn im feeling dumb atm xD
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#4 lil tasman

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Posted 09 October 2010 - 05:49 PM

Build AA with the support of comanches, or just have a big group that has a mix of tanks and AA.
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#5 Casojin

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Posted 09 October 2010 - 08:35 PM

Fighting Insane AFG requires some skill. You can put AA behind a tall building to shield them from any hits (and dozer behind too to repair the building). If your faction has AA infantry, use them in numbers and spread them around. Defense structure is ineffective unless you put it behind your building as well. Build mix number of AA and some units to defend it then continue to push forward with your factory (so that you can replace your unit easier).
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#6 Infinity_Division

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Posted 10 October 2010 - 06:03 AM

You can also rush it. AFG ground and turrets are weak, I recommend Stealth, Assault, Tank, Nuke, Flame, Robot, Laser or mirror Airforce. Or turtle with SupW then just rain WMD then send your ground force to finish job.

Edited by Infinity_Division, 10 October 2010 - 06:05 AM.


#7 Casojin

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Posted 10 October 2010 - 10:16 AM

AFG can easily beat SWG. Patriot can be easily destroyed by 2 F16XL. Turtling against AI would be harder because AI has unlimited money and gains rank faster. Your defense would be crushed to the ground and without attack units, it would be extremely hard to attack (unless you use Superweapon which is either limited or costly).

Rushing against AI is not easy too. The rush objective is usually cut enemy supply. AI has unlimited money = Rush objective is always failed (unless you take out all production facilities). I recommend mobile strike-force with all types of units to attack and defend. As GLA, always build tunnel behind your force for fresh reinforcement.
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#8 Infinity_Division

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Posted 10 October 2010 - 04:40 PM

I uses combine formular one tanks force to rush it. ZTZ:Gattling:Radiator 3:3:1 then the mighty AFG reduced to dust. This may not work against human but it's 90% work against AI if the distant between my base and the AI isn't too far or too many obstacles, so their unlimited resource is not really problem but the real problem is how rapid you can send reinforcement and how fast you can send first wave.

#9 Casojin

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Posted 11 October 2010 - 02:02 AM

Nuke Gen, the most powerful general against AI....which would be easily annihilated with Patriot or Gauss rush against human.

Edited by Casojin, 11 October 2010 - 02:02 AM.

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