I got a problem...i opened an existing map, Stoneway valley to be exact so its playable
So i want to add some units/buildings, i press the building list tool button the everything comes up
But when i add anything and press right clik to disable that tool..everything seems to vanish of map...i tried assigning to player_1 the units i added, but they still vanish.
And dont appear in game at all..
Now i dont remember having this problem before....can you help me?
ROTWK building list?
Started by Deathbringer, Nov 23 2010 07:20 PM
6 replies to this topic
#1
Posted 23 November 2010 - 07:20 PM
#3
Posted 23 November 2010 - 11:45 PM
Dam that was right...i was trying building list tool :S
Also now i have another question..
When i add some units on the enemy side...since its skirmish the AI starts moving the units everywhere..like normal skirmish..how can i fix that? I want them to be where i place them!!!! For attack/defence purpose!!
Also now i have another question..
When i add some units on the enemy side...since its skirmish the AI starts moving the units everywhere..like normal skirmish..how can i fix that? I want them to be where i place them!!!! For attack/defence purpose!!
Edited by Deathbringer, 24 November 2010 - 12:47 AM.
#4
Posted 24 November 2010 - 11:00 AM
When you select the unit in WB, go across to the 'Logical' tab in the Object Properties window. Changing the 'Stance' to 'Hold Ground' might work. If not, you can make an area, and use a script to tell the unit to guard that area (Unit--Action>Guard>Guard--Area)
Alternatively, you could set their 'Aggressiveness' to 'Sleep', and then use a script to change their aggressiveness when you want them to attack (Unit--Other>Settings>Set the general attitude of a specific unit).
Alternatively, you could set their 'Aggressiveness' to 'Sleep', and then use a script to change their aggressiveness when you want them to attack (Unit--Other>Settings>Set the general attitude of a specific unit).
#5
Posted 24 November 2010 - 02:19 PM
I see thx...that might work!
Also is there anyway to make a group of units a tean? like 10 units = defence team 1....so i dont have to edit 10 scripits for each unit? takes time...
Also is there anyway to make a group of units a tean? like 10 units = defence team 1....so i dont have to edit 10 scripits for each unit? takes time...
Edited by Deathbringer, 24 November 2010 - 02:21 PM.
#6
Posted 25 November 2010 - 04:05 AM
Just go into Edit Teams, and add a new Team (e.g. Defence_Team_1) under the Player you want (e.g. Player_1). Then assign your units to that team You'll have to use the scripts that are under the 'Team" category rather than the 'Unit' category.
Or you could just use the 'Copy' button in the Scripting 'Actions if True' window to save time. Then you only need to change the unit name for each line. Probably an easier way to do it if you only have a handful of units. If you have a large army though, then use Teams
Or you could just use the 'Copy' button in the Scripting 'Actions if True' window to save time. Then you only need to change the unit name for each line. Probably an easier way to do it if you only have a handful of units. If you have a large army though, then use Teams
#7
Posted 25 November 2010 - 05:45 PM
Found it before you posted Just forgot to post
Thx for the help anyway!!!!!!!!!!!!
Thx for the help anyway!!!!!!!!!!!!
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