Invisible model
#1
Posted 03 February 2011 - 02:04 PM
This is for BFME1 btw.
#2
Posted 03 February 2011 - 05:43 PM
#3
Posted 03 February 2011 - 08:05 PM
#5
Posted 04 February 2011 - 12:14 AM
#6
Posted 04 February 2011 - 04:04 AM
John 3:16 (NIV)
For God so loved the world that he gave his one and only Son, that whoever believes in him shall not perish but have eternal life.
Psalm 23:1 (ESV)
A Psalm of David.
The LORD is my shepherd; I shall not want.
#7
Posted 04 February 2011 - 11:33 AM
#8
Posted 04 February 2011 - 01:21 PM
I went over and redid the asset.dat and made sure i did it correctly and the model still didnt show up, just the shadow. so I just decided to start over, remake the whole model and now its working fine.
So maybe you didn't bind something right or you made a mistake somewhere Normally you should go back to see what was wrong so if you ever encounter it again it may be solved without an isue
#9
Posted 04 February 2011 - 03:12 PM
And ya Unknown i'm assuming I must've not binded something correctly which was causing the issue.
#11
Posted 21 February 2011 - 12:18 AM
#12
Posted 21 February 2011 - 01:53 AM
did you rename the model at all???
John 3:16 (NIV)
For God so loved the world that he gave his one and only Son, that whoever believes in him shall not perish but have eternal life.
Psalm 23:1 (ESV)
A Psalm of David.
The LORD is my shepherd; I shall not want.
#13
Posted 21 February 2011 - 12:19 PM
#14
Posted 21 February 2011 - 01:43 PM
http://img40.imagesh...blinriders.jpg/
How is it possible to make the rider visible?
#15
Posted 21 February 2011 - 03:13 PM
And no, you don't have to have only one object for it to work, you can have as many as you'd like
It's acctually a great idea to have a separate Warg and Goblin, because they don't use the same texture
The 4th Age version 0.8 has been released: Link
#16
Posted 21 February 2011 - 10:44 PM
I made some experiments and found that the model turns invisible when it has the BOUNDINGBOX object. Otherwise rider is invisible.
Does someone know, what does it mean?
#17
Posted 22 February 2011 - 01:22 AM
Thank you, Lauri! I found it easier to bind two different objects to two different WWSkins.
I made some experiments and found that the model turns invisible when it has the BOUNDINGBOX object. Otherwise rider is invisible.
Does someone know, what does it mean?
the bounding box that appears around the body is what links you clicking the model if you click the bounding box on the model you select the model itself
if you mean the setting read what i was telling you above:
the AABox is what i was talking about that is the setting used to make a bounding box a bounding box! as you can tell the bounding box does not appear ingame, so if your model is checked as bounding box...it will appear invisible
John 3:16 (NIV)
For God so loved the world that he gave his one and only Son, that whoever believes in him shall not perish but have eternal life.
Psalm 23:1 (ESV)
A Psalm of David.
The LORD is my shepherd; I shall not want.
#18
Posted 25 February 2011 - 11:04 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users