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New Mod The Rise of Harad Need Members


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#1 lordkarranyi

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Posted 23 May 2011 - 09:22 AM

Hi


My mod need more members

i m working to:
New Factions:

Harad

Rhun

Dale

Arnor

And Improve some factions:

Angmar = Gundbad

Men Spilit to two factions:

1-Rohan
2-Gondor

Elves Spilit to two factions:

1-High Elves
2-Wood Elves

New Sub-Factions:

1-Morgul 2-Dol Guldor For Mordor

1-Pelargir and Lossarnach 2-ithilien For Gondor

1-Cirith Ungol 2-Misty mountain For Goblins

1-Eastfold 2-Westfold for rohan

1-Grey Havens 2-Rivendell for High Elves

1-Iron hills 2-Ered Luin for Dwarves

1-Far Harad for Harad

1-Angmar for Gundbad

1-Dunland for Isengard

New Ring Heroes:

Harad: Mardat
Rhun: Khamul
Mordor: Sauron
Isengard: ??? Welcome for idea
Goblins: Smaug
Gundabad: Morgoth

High Elves: Fingolfin
Silvan Elves: Oropher
Gondor: Anárion
Rohan: Eorl
Arnor: Isildur
Dwarves: Durin
Dale: Brand The Bowman

New Unit system:
No Upgrades for units but u can create them By Upgrading the forge, Blacksmith (all forges and blacksmith max level is 15)

edit in inn system

Inn sub-factions:
Harad: Umbar
Rhun:Khand
Mordor: Goblins Haradrim Easterlings
Goblins: Dragons (3 Dragon Heroes and 1 Half-Dragon Horde)
Gondor: Dundeien
Rohan: Ents
High Elves: Silvan Elves
Silvan Elves: High Elves
Arnor: Numenor
Gundbad: Barad Dur
Isengard: Mordor
Dwarves: Dale
Dale: Dwarves

i will stop in this and i will complete the later


The mod progress http://www.moddb.com...e-rise-of-harad

Edited by lordkarranyi, 01 June 2011 - 12:35 PM.


#2 Radspakr Wolfbane

Radspakr Wolfbane

    The John Farnham of modding

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Posted 23 May 2011 - 01:32 PM

With that faction list you might as well save time and just play my mod. :p

Every new mod that starts off and asks for help here we post the same questions/advice.
What can you do?
Are you a coder,skinner,modeller,mapper to lead a mod you need to be able to some if not all of these things.
Without these skills your mod has extremely little chance of success a starting modder has to be able to do it all himself if need be.
Before people will join your team you have to show your work,you have to show that this mod has a better than average chance of succeeding.

This project is too big for most experienced modders let alone a new modder.

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#3 lordkarranyi

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Posted 23 May 2011 - 06:15 PM

Thank you but i am codder and a beginner Modeller i am trying to improve my skills in modelling, and to know how to skinning

#4 drogoth232

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    What a shame

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Posted 31 May 2011 - 02:21 AM

Just looked at your link, it's a good start, but a bit more work would a better idea. And start with something small, that list is huge. Maybe just try and add Harad into the mod, then later on work on Rhun and in the middle of that show off your work. It might get a better response. ;)

And oh yeah, in my honest opinion, the random red blotches on Morgoth are unfitting.
Wait... what?

#5 lordkarranyi

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Posted 02 June 2011 - 05:51 PM

the red Blotches 7/10 maybe it will edit

Edited by lordkarranyi, 02 June 2011 - 05:52 PM.





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