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RC Mod V2.00 Alpha Buglist


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#1 Ridder Geel

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Posted 17 July 2011 - 09:45 PM

Since this is an ALPHA release there are bound to be quite a few bugs, nothing major though... I hope :p
Any bugs found should be either reported here or reported by sending an email to: BFMEIIRCMod@hotmail.com
Just make sure to only report bugs that have NOT been reported! Doing so will make fixing them for us a lot easier.
A nice description of what the bug is, and possibly how you triggered it might be helpful, a picture or movie is also welcome!

CURRENT BUG LIST
  • High priority
  • BFME 1 - URUK SCOUT SPAM! Hilarious :p <-scripting may need to be adjusted... Will wait for public response...
  • Change Particle cap (increase if possible) <><There is a disable Particle Cap Script... Cam System add?
  • Isengard and Mordor camp can have 2 structures on 1 plot :facepalm: Perhaps need to remake the camp bases...
  • ...

    Minor Bugs
  • Lighter build-buttons - MOTE
  • 2 Barracks (Need to change pictures, but yes one for Harad and one for Easterlings) - MOTE
  • Fortress doesn't shoot arrows. -MOTE
  • Fix uruk Crossbow arrow, it's white
  • Debuff wargs from warg lairs
  • Freezing gondorian units after getting the heavy armor
  • Uruk captains sometimes (when made by AI) don't get in hordes and you cant attack them
  • Isengard Forged Blades look like bulbs and they flash white when you buy them
  • Merry 2 Faces, Fix Texture
  • In normal mode when playing against mordor they seem to use trolls and heroes, no orcs or siege weapons
  • Orc pikemen Porcupine lose Banner carrier
  • ...


Thank you for reporting a bug!

Edited by Ridder Geel, 14 November 2011 - 11:27 PM.

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#2 vikings

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Posted 18 July 2011 - 04:46 PM

Since this is an ALPHA release there are bound to be quite a few bugs, nothing major though... I hope :p
Any bugs found should be either reported here or reported by sending an email to: BFMEIIRCMod@hotmail.com
Just make sure to only report bugs that have NOT been reported! Doing so will make fixing them for us a lot easier.
A nice description of what the bug is, and possibly how you triggered it might be helpful, a picture or movie is also welcome!

CURRENT BUG LIST

  • ...


Thank you for reporting a bug!



#3 vikings

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Posted 18 July 2011 - 04:50 PM

HI, Not sure what the problem is and not sure this is a bug or an installation error. I downloaded the installer and all goes well with installation. Game starts up and I select single player with windows 1024-768. Alpha screen appears and game trys to load but hnags for 2 mins or so, and then fails with no message of any kind. I still have the version rj1.06 rise of the rise of the witch king mod installed and am not sure if this is causing an issue. Also is there a certain directory the files must installed.


Thanks for your time and help.

#4 ArronSwan

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Posted 18 July 2011 - 05:44 PM

When I play BFME1 mode, when I beat Isenguard some reason instead of coming up victorious, The base center produces thousands of Uruk Scouts! And they attack me!


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#5 Ridder Geel

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Posted 19 July 2011 - 10:08 AM

Vikings check if in your RC Mod install directory it has game2.dat... if not, go to the BFME 2 install location and copy the game2.dat from there to the rc install directory :p

About the uruks... Did you take over the base? If not i do not see any way for the AI to create tons of scouts :p
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#6 Kwen

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Posted 20 July 2011 - 11:08 PM

HI, Not sure what the problem is and not sure this is a bug or an installation error. I downloaded the installer and all goes well with installation. Game starts up and I select single player with windows 1024-768. Alpha screen appears and game trys to load but hnags for 2 mins or so, and then fails with no message of any kind. I still have the version rj1.06 rise of the rise of the witch king mod installed and am not sure if this is causing an issue. Also is there a certain directory the files must installed.


Thanks for your time and help.

Are you using Windows 7 64-bit?

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#7 Guest_Blendor_*

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Posted 21 July 2011 - 07:35 PM

Hey Man!

I cant remember my password, so i cant log in...

I upload the picture... Look at Merry head, the two faces hobbit :)

P.S.: my english is bad...

Posted Image

#8 Ridder Geel

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Posted 21 July 2011 - 08:28 PM

xD Thats quite interesting :p I will see if i have this problem too, which most likely might be the issue, so im gonna check the texture and fix it ;) Thanks :D
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#9 NewErr

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Posted 29 July 2011 - 10:19 AM

Men of the East :
-Building selection should be more obvious when you can build buildings , for example , the farm is very hard to see when it's buildable .
-You have 2 barracks ?
-Fortress doesn't shoot arrows .

Rest are probably unfinished things so ... :p

#10 Ridder Geel

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Posted 29 July 2011 - 10:42 AM

very guuuud :D
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#11 Guest_Lurtz_*

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Posted 29 July 2011 - 04:18 PM

When playing bfme1 mode against Mordor, there is a problem similar to the uruk scout popping, there are orc archers popping. As for playing against Rohan same thing happens rohirims pop like crazy :p. Also when playing against Gondor they don't do nothing. As for the rest there are few little bugs but this mod is Fantastic, Great work good job :D.

#12 CTLN7

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Posted 29 July 2011 - 05:21 PM

-invisible gothmog on warg
-isengard dosent use mines properly

Edited by CTLN7, 29 July 2011 - 05:27 PM.


#13 NewErr

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Posted 29 July 2011 - 07:47 PM

Isengard in BFME1 mode ,
-The towers from base are free .
-Can't cast Industry Power.
-Scouts have an arrow next to em.
[attachment=28077:bug3.jpg]

-I think Rohan spawns LOTS of rohirrims battalions every 4 sec. from citadel .Also as you said , after their base is down they don't die and keeps spawning .


I mean ... WTF?!
[attachment=28076:bug2.jpg]

Curious the number? Looky :ninja: :wacko:
[attachment=28075:bug1.jpg]

#14 Spartan184

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Posted 30 July 2011 - 05:21 AM

Lol at these spam bugs :p


 

safsignature.png

 


#15 Ridder Geel

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Posted 31 July 2011 - 09:09 AM

they are quite funny, but serious :xd: Ill have to check out why this happens :p
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#16 CTLN7

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Posted 31 July 2011 - 08:17 PM

-fix uruk xbow arrow its white
- OP warg lairs
-freezing gondorian units after getting the heavy armour
-uruk captain sometimes (when made by ai) dosent get in hordes and you cant attack them
-isengard FB look like bulbs and they flash white when you buy them

Edited by CTLN7, 31 July 2011 - 08:22 PM.


#17 Ridder Geel

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Posted 01 August 2011 - 11:33 AM

Interesting...
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#18 Seregluin

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Posted 02 August 2011 - 01:27 PM

Every time when I play versus Mordor and i destroy the baracks, the eyes (those signs where to build near the barack) still remain and the game doesn't finish ... i can play 200 years the game remains .. because of the baracks or eyes which still reamain .... :facepalm:

Edited by Seregluin, 02 August 2011 - 01:32 PM.

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#19 Ridder Geel

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Posted 02 August 2011 - 03:14 PM

Interesting find :p
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#20 Guest_Garlic cake_*

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Posted 06 August 2011 - 05:45 PM

In normal mode when playing against mordor they seem only to use trolls and heroes but they don't use orcs or siege weapons, Also when Orc pikemen are level 2 and you use Porcupine formation the Banner carrier leaves the battalion and you cannot move him.




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