Primary Goals... These are primary goals that will definitely be done
1. AirF Gen T2/3 defenses.
2. Infa Gen Minefield defense and unit.
3. Chem Gen canister artillery unit for toxin tree.
4. Laser Gen Add team color to laser general light units, fix skins.
5. Laser Gen T1 *basic* artillery unit.
6. Laser Gen Add heavy defenses for Particle and Satellite techs.
7. Laser General finish Ion Cannon
BUGS to fix... These are bugs that are identified and fixable.
1. H-Bomb leaves no scorch
2. Drone Controller and Drones don't receive rank and camo upgrades.
3. Fix occasional attack problem with Long Arm sites.
Balance Changes...
3. T0 AA for all factions re-balanced.
4. Friendly Fire removed from AA weapons.
Possible additional additions... These are long term goals, many will not be int he next version, but a few may. They are a lower priority than the goals mentioned above.
1. Special *unique* units delivered from capturable Reinforcement pads.
2. Self repair upgrade for AirF helis
3. Micro-General Mini-Super
4. AirF Gen Angel Squadron
5. Infa Gen Super-Lotus
6. Micro Gen Crusader tow missiles
7. Micro Gen Heavy VTOL pad with Carry-All unit.
8. Tank Gen T0 ECM defense
9. Chem Gen Zeppelin pin
10. Infa Gen Super Battle Fortress
11. Aslt Gen Oil Tech tree
12. Aslt Gen Siege Tech tree
13. Aslt Gen China imports Tech tree
14. Laser Gen Laser Tech lab with upgrades
15. Laser Gen Microwave Superweapon
16. Code changes for Auto-Deposit behavior.
17. Aslt Gen Karkidan tank as hero unit.
18. Flam Gen Modular Thermite Shiatan
Edited by Pendaelose, 21 July 2011 - 09:07 PM.