And now for something completely different:
Dunlending Garrison for Isengard.
Posted 06 June 2016 - 07:26 PM
Great work as always. So what's the significance of the bird imagery? I'm sure it must be some sort of reference to lore?
Posted 07 June 2016 - 04:24 PM
Edited by Ganon, 07 June 2016 - 04:25 PM.
Posted 09 June 2016 - 04:46 PM
Creeping ever closer to a new release, mostly thanks to RiderOfRohan, who has been coding and rigging like crazy for the last few days.
No fuel left for the pilgrims
Posted 09 June 2016 - 06:46 PM
Looking good as alwasys!
It´s lovely to see the progress of this mod, I was afraid that I would find it under the Archived Mods catagory. Know that it´s hard to find the time to do this and I am so happy to see you still going on.
Keep up the good work!!
Posted 09 June 2016 - 08:05 PM
This is opne of the few mods that I do not foresee dropping to the Archived section any time soon. We may not be able to work on it as frequently as we'd like, but it's not going to die.
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
Posted 27 July 2016 - 05:58 PM
No fuel left for the pilgrims
Posted 27 July 2016 - 06:15 PM
WOOF... those shadows from the lightning are out of control. Crazy.
Posted 27 July 2016 - 09:29 PM
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
Posted 27 July 2016 - 10:03 PM
It's good that you're taking the time to implement something like that though. EA put rain and snow into the game, but not thunder? Amazing, really. You nearly have it down, as you just need to get that stormy weather lighting right and stop those shadows from bouncing around.
Posted 27 July 2016 - 10:18 PM
Thunder was in the vanilla game. Kwen's just talking about possibly having increased the frequency.
No fuel left for the pilgrims
Posted 27 July 2016 - 10:47 PM
Wait, it was? Why did they take it out completely in BFME 2? Silly EA...
Posted 27 July 2016 - 11:08 PM
They further broke the weather powers in BFME II from what I understand. They worked best in BFME 1.0, I played that version for a loong time.
Posted 27 July 2016 - 11:52 PM
That's janky. They could have at least left more than 1 sound effect for thunder in BFME 2.
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