"Forged Blades"
#1
Posted 21 September 2011 - 01:27 AM
So, I think I'm gonna rename all FB into "Fighting Skills"... "Battle Training"... "Melee Fighting", or something like that. We'd keep the damage bonus (since the unit would acquire better melee skills with this upgrade). The BC could function as a pre-req, so only lvl2 hordes could obtain this training, and the BC glow FX could be an indicator that light up when the horde has acquired the upgrade. A second option in name and concept would be "Horde Captain", and it would mean that the upgrade promotes the BC (which is pre-req) to captain, and with his leadership the horde increase in melee damage...
Forged Blades - Battle Training - Horde Captain >>> are all just names for the same thing, damage bonus. The point is to get rid of any possible use for the ugly FB glow along with the far fetched idea of wepons being somehoe "sharpened"
Thus all the old "star wars"-ish glow FX on wepons would go completely and we'd have a more "realistic" use of this button...
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#2
Posted 21 September 2011 - 02:28 AM
#3
Posted 21 September 2011 - 02:36 AM
#4
Posted 21 September 2011 - 11:31 PM
#5
Posted 22 September 2011 - 03:30 AM
#6
Posted 22 September 2011 - 10:20 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#7
Posted 01 November 2011 - 01:51 PM
The fighting skills in fact doesn't make as much sense as you think. You mentioned the peasants earlier and how only they have a significant change in their models when they get drafted. True they get actual weaponry, and that also makes them pretty much the only Good faction units who have little to no training with weapons. All the main fighting units of every Good faction would have had knowledge in warfare if not actual experience. If we recall the movie, both Boromir and Faramir have been leading Gondor's troops to battle just before the Council of Elrond. Also, Eomer and Theodred have been leading the warriors of Rohan against random Orcs, the Men of Dunland(more organized and dangerous in the books), and Saruman's growing forces. The Dwarven troops have experience most recently against Easterlings(small skirmishes), but many are veterans of the Battle of Five Armies and previous wars. The Elves well some of them have been around since The War of the Last Alliance. Furthermore, if you look at Gondor/Rohan very few of the able bodied men are not in the army at some capacity. I'm sure its somewhat similar for Dwarves and Elves as well though they are perhaps not active duty since they aren't as in constant conflict as the other two factions. So "training" doesn't really seem to be necessary as most of them seem to have that part down, but technology would be the issue.
You could go with something called Customized Armaments/Custom Blades. Most weapons are standard issue and are pretty uniform in all ways, but how each person fights is slightly different. Weapons might need slightly different weight, balancing, grip etc to aid the specific wielder. Even for more uniform factions like Gondor two similar looking swords could handle differently. This would work in that it gives an explanation for the difference in damage without making standard weaponry seem worthless as you saw it. Soldiers through experience would find out what their specific needs were the more they fought, and could ask Blacksmiths to make adjustments or forge new weapons to suit them. You could also make the upgrade give more damage as it levels up as better fighting troops would know their specific weapon needs better and be given the priority of better weapons since they are valuable veteran troops.
I do think the idea for making it an upgrade allowable only for ranked units is nice, plus changing the graphic for the upgrade from a glow. I know you suggested adding something to the rank area denoting the upgrade and I got an idea, but it would never work with lvl 1 units though but now since your thinking of changing it to rank 2 or higher I can suggest it. Why not simply change the color of the ranking symbols? The ranking symbols would start out say just plain grey or silver, and then after the upgrade turn gold for Good Factions and Red for Evil Factions. That or the tip of the banner could be the thing upgraded to have some sort of weapon at the top denoting the upgrade. For example the poll of the banner would get a spear tip at the top.
Edited by isledebananas, 01 November 2011 - 03:46 PM.
#8
Posted 04 November 2011 - 12:44 AM
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"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#9
Posted 04 November 2011 - 04:37 AM
My solution for the graphic difference was the color of the ranking symbols. Go from one color to another color after getting the upgrade that way you can easily tell, and they don't have any lame glows on the units themselves. The rank symbols have to be there anyways a simple color change won't make much difference.
#10
Posted 04 November 2011 - 06:37 AM
I'm in favor of doing the latter either way it goes. People in combat cant just get forged blades or combat training.
Edited by Ridder Blauw, 04 November 2011 - 06:39 AM.
The Nazgûl's Watch
#11
Posted 04 November 2011 - 10:59 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#12
Posted 05 November 2011 - 05:05 AM
The reality part for different weapons can come in two ways. Better weapons are more expensive since they take more time to make and require far more rare materials. That most troops wouldn't get the best weapons is obvious. The fights in the game aren't the Last Alliance siege on Mordor itself. Of course in that battle will be the best weapons, but for some smaller battle troops wouldn't be given the best weapons. This would explain one way of getting better weapons.
The second way is that while standard weapons are similar people are different. Two people might need slightly different weapons to be better warriors. Things like balance, weight, and grip all make a difference to how a person can wield a sword even though those two swords might look similar to the eye. This would also be an explanation for why units get a damage boost since they get weapons better suited for the wielder.
If you get too realistic things will start not to make sense anymore. We will be wondering where does Gondor get stone for their buildings since they just have farms and blacksmiths for resource structures. So different weapons giving a damage bonus doesn't seem too outlandish to me, but combat training would since you can't just "give" someone combat training. Besides you could make that some kind of special spellbook power or upgrade for a specific faction.
#13
Posted 05 November 2011 - 08:58 AM
The Nazgûl's Watch
#14
Posted 05 November 2011 - 03:20 PM
#15
Posted 05 November 2011 - 03:32 PM
#16
Posted 06 November 2011 - 04:46 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#17
Posted 07 November 2011 - 12:40 AM
#18
Posted 07 November 2011 - 01:02 AM
That being said, it's Naz's thing. It he wants to do something else, more power to him.
#19
Posted 07 November 2011 - 06:33 AM
Perhaps not have the stupid magic fx? Just a passive button... perhaps a skin?
The Nazgûl's Watch
#20
Posted 07 November 2011 - 11:10 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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