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October 14 Update: The White Hand Part I


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#1 Nertea

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Posted 15 October 2011 - 12:14 AM

After a long hiatus of public updates, we present Part I of the Isengard update.

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The first major addition to Isengard are the Dunlendings. They're cheap raiding units that work a little differently from other similar units. Instead of getting upgraded by the player, they gain their own upgrades as they level. At Level 2, they gain a leader - a fierce Dunlending who grants the horde increased experience gain. At Level 3, Scavenged Armour increases the horde's damage resistance. Finally, they gain Torches at Level 4, which increases their damage against buildings. If Saruman's experience-granting abilities are available, they can level quickly for upgrades.

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We are only changing two of Isengard's spellbook powers. Tainted Land is being replaced by Storm of Orthanc. Using this power creates a player-controlled thunderstorm which slows units that are near it. It also generates bolts of lightning that hit and damage enemy units!

More to come in the next few weeks!

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#2 JUS_SAURON

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Posted 15 October 2011 - 12:28 AM

Nice update ... loving the Torches !

That thunderstorm looks wicked :shiftee2:

#3 Fudge

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Posted 15 October 2011 - 01:19 AM

Brilliant Update :) , those Dunlendings are a great new addition.

#4 Ganon

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Posted 15 October 2011 - 01:24 AM

I'm lovin' the thunderstorm idea. :good:

#5 Elvenlord

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Posted 15 October 2011 - 02:27 AM

I like the dunlending idea. They'll be extremely useful during early-game do to free upgrades, but worthless late-game because they won't be able to compete without upgrades. Nice work guys.

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#6 Yarrum

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Posted 15 October 2011 - 02:33 AM

Sexy. Those are some awesome new ideas and you guys executed them beautifully, as usual.

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#7 {IP}Solstice

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Posted 15 October 2011 - 03:02 AM

I really like the way dunlending's work and storm of orthanc looks awesome! :xcahik_: I wonder what the final power does though? Perhaps an upgrade to Saruman?
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#8 Legs

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Posted 15 October 2011 - 06:11 PM

Very nice! The storm looks wicked.

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#9 njm1983

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Posted 15 October 2011 - 07:53 PM

Great stuff, cant wait to see MOAR!!!!!!!!!!!!!

#10 Guest_Vulcan_*

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Posted 15 October 2011 - 09:05 PM

Does the thunderstorm only harm/slow enemy units or your own as well?

#11 Rob38

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Posted 16 October 2011 - 03:52 AM

oooohhhh... like the animal head on the dunlending leader! :wub:

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#12 Námo

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Posted 16 October 2011 - 06:40 AM

Beautiful work.
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#13 Nertea

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Posted 18 October 2011 - 02:53 AM

They'll be extremely useful during early-game do to free upgrades, but worthless late-game because they won't be able to compete without upgrades. Nice work guys.

You can usually get them to level 3 or so with one use of Saruman's level grant, so they're still upgradeable, but their stats kinda suck anyways.

Does the thunderstorm only harm/slow enemy units or your own as well?

Just enemies.

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#14 Guest_spartan1879_*

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Posted 19 November 2011 - 12:18 PM

Euh... you do know this is hardly, stricly speaking, a mod. Its becoming more and more like a literal expansion for the game. With the qualaty of the changes, an absolutly brilliant and unique new faction, qualaty voice acting, brand new textures for everything, so many changes for the greater good!.... You guys could totaly sell this! (But please don't lol) I've been waiting too long for this patch and have scene I believe 2 estimated release dates, both past... As a fan, I ask for some kind of clue on what is left to do an an aproximate time. I check this page regulerly and will keep doing it until it comes out! Its just that the wait is getting rough

#15 Mathijs

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Posted 20 November 2011 - 01:56 PM

Then let me assure you that the wait will not be much longer.

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#16 Yarrum

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Posted 20 November 2011 - 03:23 PM

That's great news! It seems like the end of this year has been a fantastic time for Lord of the Rings mods. The Last Days came out at the end of October, and Third Age Total War and The Dwarf Holds are both forthcoming.

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#17 Fudge

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Posted 20 November 2011 - 05:20 PM

Exciting :thumbsupsmiley: I'd Better get mapping then

#18 Nertea

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Posted 20 November 2011 - 07:50 PM

We're really at the polishing stage now. Everything is added, nothing is critically broken, now it's all about fixing bugs, finishing off the final voice sets and ensuring that the mod is as good as it can be.

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#19 Námo

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Posted 24 November 2011 - 06:17 PM

Dunlendings ... they gain a leader - a fierce Dunlending ...

In their own language the Dunlendings were the 'Haladin', the people of 'Wardens' or 'Guards'; a chieftain was called 'Halbar' which simply means Chieftain.
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