There're a lot of patrol groups in this mission so we must use TR3 tactic otherwise the tasks will be difficult. Trying use vine bottle and cigar for neutralizing them continuously.
The mission is simple but if we want to play it without any death (Commandos and enemies). it will be a little difficult.
GB and Marine can not tie the enemies so we must contact with Natasha (she can tie the enemies but she can't move the enemy body). Neutralizing the 1st patrol group (just 5 soldiers) but it's not easy (Neutralizing in continuously)
There're many fast shooting snipers so the beginning is a little difficult but we can catch them alive. Fins can't punch the enemy so if we want to punch the enemy we must use the other commandos (GB, Duke or Lupin) but Lupin can't tie the enemy.
We need contact to allied sniper (woman) so she can kill some snipers for us,
The allied prisoner's holding the big bomb. We get it and give it to a girl. In that room (allied prisoner), there's a binoculars. We get it and 3 guys will come in the room. They're holding plan map. Giving it to resistance host.
Getting out for killing all the snipers and Gestapo guys. After that getting the special weapon (in the box). Give it to hotel manager. He'll open the yellow box and call 4 allied soldiers (one bazooka guy). Rescuing Lupin.
Bazooka guys will destroy 2 tanks (the big one needs many shots).
Going into the ship, taking some parts in the Smith body (he's dead). Trying catch the enemies alive so we must use Fins and Lupin. After that running to the car. And we go to the next PART.
Edited by luckyteddy, 22 November 2016 - 09:58 AM.
Killing the enemies is not very hard but we don't kill them so we must use Fins and Lupin (Thief punch and Marine tie) so the mission will more interesting.
In TR5 LABYRINTH ON WATER Mission <BY ZSJ47, KATRINA and KOHAKU>
The first time, we played the mission by attacking the camp under water first so the enemies made alarm and ran everywhere. (Following BIUCC player video)
Now we attack the camp on the water first and don't make alarm. This idea is from HAIBO player video (China) but his version is 1.34. This version is 1.42. The patrol group has view range farther than in version 1.34 so there is a little change.
First, GB swims to the corner and makes noise for distracting the sniper behind the wall.
Second, making to boat standstill. At the moment, the boat sees GB, he must dive right away and the boat will standstill. We can do it only 1 time (after that, we do it, the boat still moves around)
Next, intruding the camp. Unbelievable GB can intrude the border because the patrol team sees him
The beginning is the same as HAIBO but there're 2 guys that we knocked out them but can not move them away. This is the problem so attacking the patrol group (standstill) will be different otherwise they'll see the bodies and make alarming.
Neutralizing 3 big patrol groups: using TR3 mission tactic and neutralizing them continuously.
GB Trying get vine bottles and meat first. Next getting cigar. Now he can neutralize the patrol groups continuously.
After neutralizing all the enemies on the water, we have cigar, vine bottle and full of ammunition so the task under water is not very hard.
Next, Fins will kill the enemy divers preparing for GB intruding the underwater camp (47 symbol)
GB comes in and out the camp for killing the enemy one by one easily because we opened 3 windows so we see anything inside the camp. (And we had full of ammunition)
After that getting oxygen tank (we don't need to get it)
Attacking the last camp (2K symbol) for rescuing NATASHA (the same as attacking the 47 camp)
We can resolve the mission by attacking the border first and we also did not get any injury
We're trying to resolve it but not kill anyone
THE END
At last, we resolved the mission and did not kill anyone except 4 divers.
47 camp: this task is very hard if we don't want to kill some guys but we can do it. Using Decoy set making some guys standstill. After that, GB neutralizing all the patrol by TR3 tactic (using vine bottle and cigar). The rest is simple.
A while ago I converted all 4 of the BEL tutorial maps to c2 (just maps not enemies or objectives). I thought i'd upload them. Feel free to use to create a mission. They are scaled up 1.3 like all the other BEL/BCD maps.
The mission looks like F2 SILENT KILLER OF JAPANESE Mission. But there're some interesting points
The enemies are less than in F2 mission.
Thief can punch and bring the enemies but can't tie them.
Spy can tie and bring the enemies but can't punch them.
Fins can tie but can't punch and bring the enemies.
GB can do all the things.
If we play the mission by neutralizing one by one (not continuously), the mission is simple.
If we play it by neutralizing the patrol groups continuously, we will feel more interesting especially when we play by Thief and Spy (not playing with GB) or Thief and Fins
The way we use Thief and Spy looks like in C3 Tutorial mission .
I guess these are from youku? Would be cool if someone could put these on youtube too because youku is way too slow or sometimes doesnt even work for me