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#1 Art

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Posted 16 August 2012 - 11:25 AM

Hi, guys.
It is my WIP Male Anatomy.
Posted Image
Maybe later I'll make gondor soldier's model.

Edited by Art, 16 August 2012 - 11:27 AM.


#2 Irenë Hawnetyne

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Posted 16 August 2012 - 11:45 AM

Uh... this should probably be in 3D Showcase, not T3A Showcase. Given the subject and therefore the polycount and nature of the model.
Any moderators want to move it?

Back to the topic in question, they are very nice. Did you make these yourself in Sculptris?

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#3 Art

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Posted 16 August 2012 - 12:00 PM

Later I'll make retopology, normal map, and maybe add it to game.

I did it in ZBrush.

#4 Irenë Hawnetyne

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Posted 16 August 2012 - 01:46 PM

Uh... you may want to consider using Decimation Master to reduce the polygons. BFME can't handle too many, particularly because it displays so many units at once, so your model will need to be reduced. A lot. Unless it's for a Create-A-Hero, in which case, it should be maximum, what, 1000 polys?

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#5 Art

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Posted 16 August 2012 - 01:55 PM

Later I'll make retopology, normal map



#6 Irenë Hawnetyne

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Posted 16 August 2012 - 02:47 PM

Ah. Yes, I see.

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#7 Art

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Posted 23 August 2012 - 02:09 PM

Spoiler


#8 Irenë Hawnetyne

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Posted 23 August 2012 - 02:12 PM

Nice, but... what is that?

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#9 Art

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Posted 23 August 2012 - 02:20 PM

Rock Golem, in modification The Last Hope of the Third Age.

#10 Irenë Hawnetyne

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Posted 23 August 2012 - 02:24 PM

Hmmm... I have to say, for its progress, it's a shame I've not heard much about it; it looks good, if completely lore-lacking.

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#11 Art

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Posted 29 August 2012 - 04:17 PM

Werewolf, The Last Hope of the Third Age
Spoiler


#12 Kwen

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Posted 29 August 2012 - 10:38 PM

The model looks great! But it's way overkill for BFME games, also get a better texture (or at least mapped properly) it's totally ruining the quality of the mesh.

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#13 Art

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Posted 30 August 2012 - 03:43 PM

Spoiler


#14 Irenë Hawnetyne

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Posted 30 August 2012 - 04:02 PM

Nothing to be done about his waist, then?

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#15 Art

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Posted 30 August 2012 - 05:56 PM

Вы ванююючий хуй, дядя.
What wrong?

#16 Irenë Hawnetyne

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Posted 30 August 2012 - 06:40 PM

That particular part, on the rear waist, seems stretched, but that may be just the skeleton stretching it.

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#17 Art

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Posted 10 February 2013 - 07:32 PM

Hi guys, this is my new WIP, texture soon.

My work:

Spoiler

Vigil Game Darksider 2 original:

Spoiler

P.S. Move my topic to the section 3D, please.



#18 Irenë Hawnetyne

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Posted 11 February 2013 - 02:01 AM

Wow. That's very accurate. And cool.  :blinky:

Moved topic.


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#19 Pasidon

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Posted 11 February 2013 - 09:37 AM

Ooo, daddy like.  You should work for us, Arty.  I have a few projects in mind for you.



#20 Art

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Posted 12 February 2013 - 07:49 PM

Beginning

Spoiler

 






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