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Lone Wolf Beta 0.999 Plans and Fix List


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#41 angeloo

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Posted 29 December 2012 - 02:37 AM

still though.. all the factions should use all the units they have at thier disposal to make the battles more insteresting.

#42 Kastorus

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Posted 29 December 2012 - 02:46 AM

still though.. all the factions should use all the units they have at thier disposal to make the battles more insteresting.

Yeah you have right but Radspark cant do everything step by step.But remember is LWR released? No. , is LW in beta? Yes. so what you can expect its not easy to make mod like that add 12 new factions new units,maps,buildings they will use all the units one day just not today.

Edited by Kastorus, 29 December 2012 - 02:46 AM.

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#43 angeloo

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Posted 29 December 2012 - 03:16 AM

i guess.

#44 Kastorus

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Posted 29 December 2012 - 03:41 AM

Complete !! :evgr:

Edited by Kastorus, 29 December 2012 - 05:42 AM.

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#45 Fred Fuchs

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Posted 22 January 2013 - 01:28 PM

I might be late for this thread, but I noticed some bugs/issues that weren't mentioned, so I'll put them here anyway.

 

Dale:

 

- Radagasts butterfly ability crashes the game around 5 seconds after activating.

- Purchasing banner carriers for dale horse archers will make the battalion fall apart and you'll be left with individual horse archers and rohan banner carrier.

- The Power of the north (last power) makes my units run in place and move forward like the game would be lagging. It also makes me unable to give them command sometimes.

- Horse shields can't be purchased as it requires a level 2 stables and you can't upgrade dales stable. Don't know if you should be able to get them or not.

- Sometimes the citadel becomes unclickable. Seems to happen with the starting castle.

- Farms built on economy slots don't have a level bar.

 

Rivendell:

 

- Eagle sentries (castle wall upgrades) won't attack.

- Towers built on the castle walls glow.

- Sometimes the castle doesn't have a gate.

 

Harad:

 

-Can't built anything on the building spots. (you might know this one already)

 

Rhun:

 

- When you mount Khamûl, there won't be a horse and he'll slide around in default standing animation. Might have something to do with the ability that makes Khamûl faster.

- It costs very much to upgrade your troops. In fact, it costs as much as getting the upgrades from the armory.

 

Rohan:

 

- Rohan sentry towers have 25000 hp.

- The fords of Isen power is useless, as you can buy all of the heroes at once.

 

Dol Guldur:

 

- Sometimes a piece of wall will appear around their base. Seems to be caused by a certain structure, but I'm not sure.

 

Minas Morgul:

 

- Witch-king costs a lot more than he is worth.

- There won't be an option to revive lagduf if he dies.

 

Mordor:

 

- Battle trolls seem to be as effective against footmen with the hammer as with any other weapon, but they also have the bonus damage against buildings.

- Sometimes the revive bug may happen to Mordor orc heroes.

- For some reason, my nazguls turn into the summonable versions, only difference is that they are permanent. (this might be connceted with the orc hero bug.?

- Enemies can garrison troops inside Sauron, which makes him unable to attack.

- This one is a very peculiar one. Sometimes Saurons incinerate works (at least agaisnt Gil Galad.) and sometimes it doesn't. When it does, it seems to be responsible for killing all my troops in the map (with the exception of grond) and cause minor damage to buildings (tested with 40 battle trolls, but I am not sure if the incinerate actually causes this as the nature of the bug is quite random. It however happens only when Sauron is summoned.

 

 

The discount you get from buildings like farms and fountains doesn't affect every unit. For example having 6 farms gives you a discount on regular riders, but not a variant of it. (Rhun for example.)

 

That's all I can think of.


Edited by Fred Fuchs, 22 January 2013 - 01:34 PM.


#46 Kastorus

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Posted 22 January 2013 - 02:46 PM

Dale:

- Radagasts butterfly ability crashes the game around 5 seconds after activating.

This is weird i was testing almost everything and after butterfly ability my game doesn't crash..


 

Harad:
-Can't built anything on the building spots.

As I remember that is fixed already.


 

Rhun:

- When you mount Khamûl, there won't be a horse and he'll slide around in default standing animation. Might have something to do with the ability that makes Khamûl faster.

When i mounted Khamûl he had a horse.


 

Rohan:

- The fords of Isen power is useless, as you can buy all of the heroes at once.

 

Mentioned in my bug report..Ford of Isen power isn't just working..

And also i remember that some bugs can happen only once its wierd but when some bug appears to me and I tried to see that bug again but it wont happen again..


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#47 Radspakr Wolfbane

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Posted 22 January 2013 - 03:06 PM

You can pretty much ignore all Rohan,Dale, Morgul and pretty much most of Mordor and Gondor.

Dale and Morgul aren't being included with 0.999 Rohan is the same as the LWR so it's been redone from scratch, Gondor will get most of the same treatment and Mordor is changed quite a bit.

So if you guys can focus more on the other factions.


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#48 Voronwe

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Posted 31 January 2013 - 02:40 AM

I found a few bugs, first of all, occasionally when I play Morgul in a fortress, it will make the front part of the walls Gondor walls, and I will only be able to build Gondor buildings. 
Secondly, randomly when I play it will cut out with a warning sign saying something about "due to the severity of this error the game will now exit", I'm not entirely sure if this is just me, or a bug.
Another is whenever I play with the AI on teams, my allies and the entire opposing team builds no buildings and does nothing.
Sometimes when I play Rivendell, the front half of the fortress will be Gondor walls, and I will not longer be able to place troops on the walls.

 

Edit: I found another, when you build a castle with Rivendell, your troops and the enemies will be able to walk right through the walls.
Edit: Rhun Cane Ladders are invisible, they can still be selected, and I think they can still be used, just invisible.
Rhun pikemen come out with their pikes looking as if forged blades was already purchased for them


Edited by Voronwe, 31 January 2013 - 10:54 PM.


#49 Kastorus

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Posted 31 January 2013 - 02:12 PM

Another is whenever I play with the AI on teams, my allies and the entire opposing team builds no buildings and does nothing.

 

 That is because you play EA maps and EA maps dont support new AI in lwbeta037 you need to play maps that are from mod in User Created Maps.


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#50 Voronwe

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Posted 31 January 2013 - 04:41 PM

Another is whenever I play with the AI on teams, my allies and the entire opposing team builds no buildings and does nothing.

 

 That is because you play EA maps and EA maps dont support new AI in lwbeta037 you need to play maps that are from mod in User Created Maps.

My bad, terribly sorry about that.



#51 Bashkuga

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Posted 31 January 2013 - 06:26 PM

Don't worry though, the next version will have the AI ;).



#52 Radspakr Wolfbane

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Posted 31 January 2013 - 07:48 PM

and Zebras don't forget the Zebras.


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#53 Bashkuga

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Posted 31 January 2013 - 08:12 PM

Won't happen again boss!






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