I would like it if hero's were able to have their ship upgraded the same as the mainline vessels.
Quite a few of them quickly become outdated.
The Road To Coruscant
#22
Posted 18 May 2014 - 11:17 AM
I'll tell you this: fleet heroes in space combat will be less overpowered than in 1.2.
That situation needed to be fixed.
If it's hard then it's worth doing.
- Alcor, Alcor pardonne-moi mais je ne veux pas que tu meurs. Je ne veux
pas que la planète bleue soit mise à feu et à sang par ces monstres. Je
me battrai pour les empêcher de détruire ce qui est devenue ma Terre.
Goldorak m'aidera. Au besoin, j'irai jusqu'au camp de la Lune Noire
puisque c'est là que Véga et ses monstres ont établi leur base. Et je la
détruirai.
Actarus
#23
Posted 19 May 2014 - 12:28 AM
They're not even that over powered, really, it's just that they grand you easy early heavy capital ships, and even then it's mostly a Empire issue with all of the ISD hero ships basically giving you an ISD for a higher price but no research required.
Well, the special attacks some ISDs have are over powered, I admit, but I'm for removing all special attacks unless it's simulating an actual ability the vessel has.
Playing PR when stoned is awesome
#24
Posted 23 May 2014 - 04:25 PM
Since we don't have that I had two alternative ideas. 1) Let Isard start with/be able to build seemingly passive or unarmed civvies that can act as surprise, maybe suicide if we wanna get rather dark, units. I.E. They would be like fireships but for ground.
2) Alternatively, just give Isard herself, a minor version of the Emperor's mind control ability. Long cool-down, small AoE.
There is no passion, there is serenity. There is no death, there is the Force.
#26
Posted 23 May 2014 - 08:07 PM
I thought it was appropriately place, but please let the powers that be move it/delete it if I was incorrect
There is no passion, there is serenity. There is no death, there is the Force.
Reply to this topic
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users