#41
Posted 30 May 2013 - 05:47 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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#42
Posted 30 May 2013 - 07:16 PM
#43
Posted 31 May 2013 - 07:45 AM
Err.. It looks nice (texture mostly) but the rocks... They are not at all natural looking, it looks to be like a bunch of pyramids jutting out in random directions.
There are FAR too many straight edges for a rock formation. Make it more disorganized and uneven, and you'll have yourself a masterpiece there.
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"Old modders never die, they just fade away" ~ Hostile
#44
Posted 31 May 2013 - 11:27 AM
Oh, and we can change the textures of it as it doesn't need to match the Rivendell Cliff texture (we can change the textures of the Rivendell cliffs to match The Walls of Moria). ;D
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There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour
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#45
Posted 31 May 2013 - 05:46 PM
They are not at all natural looking, it looks to be like a bunch of pyramids jutting out in random directions.
I totally agree, however that's how EA did it, and this was intended to fit entirely into the Rivendell Cliffs MTL so well referred to, as I assumed NJM was using these.
"Everyone's a hero when there's nowhere left to run."
- Auxiliary Skarn, 2333rd Cohort
#46
Posted 31 May 2013 - 06:03 PM
I understand if you're trying to match EA's crappy terrain, it just looked really wrong to me in a render, at the very least I think the texture could help to dissolve some of those edges with some randomness, or creative mapping. Whichever you choose. Currently it looks quite off. But I will hold my opinion until I see it implemented into a map.
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#48
Posted 31 May 2013 - 06:22 PM
And they didn't tell me this because ...?
"Everyone's a hero when there's nowhere left to run."
- Auxiliary Skarn, 2333rd Cohort
#50
Posted 31 May 2013 - 09:08 PM
#51
Posted 01 June 2013 - 05:51 AM
Can you send me a screeny of where you would be putting it, so I know what I'm doing? Cause you've lost me now.
"Everyone's a hero when there's nowhere left to run."
- Auxiliary Skarn, 2333rd Cohort
#52
Posted 01 June 2013 - 05:47 PM
Edit
http://i220.photobuc...oorsofdurin.jpg
Edited by njm1983, 01 June 2013 - 05:53 PM.
#53
Posted 02 June 2013 - 12:06 PM
if you look in this scene here, you might find some inspiration
http://cf.drafthouse.../priscilla2.jpg
always think outside the box
Edited by DIGI_Byte, 02 June 2013 - 12:06 PM.
RIP 2323
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