Besides C&C3 mods like The Forgotten and Mideast Crisis 2, has anyone here managed to create another faction and got the skirmish AI for that faction to work in-game? I have been attempting to get six sub-factions for my KW Reloaded mod to get AI working in the skirmish/MP modes.
The good news was that I was able to compile the Skirmish AI files through the AdditionalMaps folder that had "MapMetaData_Global.xml" in it (this method works from the idea used in WrathEd). This winds up having loading the mod correctly through the skirmish menu because of the compilation through the global data instead of static data. I also added a schema file to associate the new factions to be enabled in-game. However, the sub-faction(s) AI is still not affected in-game when I tried to play a skirmish game.
Edited by zocom7, 12 February 2013 - 07:41 PM.