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ModuleTag_01 could not be found? [URGENT HELP]


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#1 Kentucky

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Posted 16 February 2013 - 10:29 AM

I was trying to get some CINE objects appear onto my map. I've got two cine objects. A skybox and a Rohirrim cheering. There's nothing wrong with the skybox code because I got it from here:

 

http://www.the3rdage.net/item-164

 

It works on BFME 2, but on RotWK it doesn't show up. (Here's the topic I made: http://forums.revora...work-for-rotwk/)

 

Now, for the Rohirrim unit cheering, it doesn't work.

 

Code for skybox:

 

Object WaterReflectionSkydome_GapOfRohan

ReplaceModule ModuleTag_01
Draw = W3DScriptedModelDraw ModuleTag_01New
DefaultModelConditionState
Model = SkyBoxNight
End
End
END

KindOf = PRELOAD IMMOBILE UNATTACKABLE INERT INERT_SHROUD_REVEALER

End 

 

Code for Rohirrim Unit:

 


Object CINE_RohanRohirrim_Cheer

ReplaceModule ModuleTag_01
Draw = W3DHordeModelDraw ModuleTag_01
DefaultModelConditionState
Model = RURohrm_SKN
End
End
END

KindOf = PRELOAD SELECTABLE CAN_CAST_REFLECTIONS CAVALRY SCORE INFANTRY

End 

 

 

 I've got no idea why I keep on getting the error message saying ModuleTag_01 could not be found. I tried replacing the tag to a different number, still didn't work.


#2 Radspakr Wolfbane

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Posted 16 February 2013 - 11:09 AM

Because there's no such unit has Rohirrim cheer so the replace module won't work.

Besides you can make a unit force cheer as long as you want without a map.ini


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