Recently Ive been watching replays of 3rd Age Total War. It has me thinking about units and their roles in SEE. The Erebor faction is going to ditch axe throwers in favor of Dwarven Bowmen, Im hoping that we will go for short bows which wont have a long range, Id like to think of Dale a supplemental faction filling roles the Dwarves dont have.
Dale Barracks
Men at arms - Early tech infantry unit, used unitl heavier Dwarven infantry is available.
Longbowmen - Advanced archer unit, weak against melee with longer than average range.
Archer Cavalry - Light armored fast cavalry unit. limited in number
I think these units would fill in nicely the lacking of the dwarves in these areas.
Thoughts welcomed