Can someone explain to me how to make a floor bib. I might be right in assuming these steps but can someone correct me if i am wrong
Make a flat square/rectangle and make it be about 0.1-1.0 on the Z axis and then apply a texture to the top face.
Posted 28 June 2013 - 12:36 AM
Can someone explain to me how to make a floor bib. I might be right in assuming these steps but can someone correct me if i am wrong
Make a flat square/rectangle and make it be about 0.1-1.0 on the Z axis and then apply a texture to the top face.
Posted 28 June 2013 - 02:17 AM
A castle floor can be any size or shape you'd like, it just needs to be centered and a tiny bit above the z axis so it will not clip with the ground in game. That's literally all there is to it, then just make a floor object and import it into worldbuilder, set it to base like the rest of your base objects.
So you have the right idea, just give a few attempts, it's easy to make it work.
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Posted 05 May 2017 - 06:12 PM
Yes, but "how" do I do that ?
Is there a step by step guid or something for it ?
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