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HyperPatch 0.3

ts hyperpatch airtransports

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#1 Banshee

Banshee

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Posted 26 March 2014 - 05:04 PM

Hello everyone, CCHyper has released HyperPatch 0.3 a couple of days ago. It works like Ares, extending the game features, except that it is for Tiberian Sun and Firestorm. Unlike Ares, HyperPatch is still on early stages, which means that it does few modifications to game at the moment. However, the feature that this new HP brings was dreamed by most of the TS modders for decades: fully working Air Transports. Check it out a video of that in action in the upcoming Twisted Insurrection Public Beta 5:

 

 

 

 

 

; ***** PATCH INFORMATION 0.3 *****

BUG FIXES/EXPERIMENTAL:
- A human controlled AircraftType that is able to carry passengers would get it's target cell
 corrupted, resulting in the Aircraft never landing. This is now fixed.

 

 

It is highly advisable, when playing TS online with HyperPatch, to ensure that Short Game is enabled, as there is a little exploit that triggers when someone decides to undeploy passengers at the helipad. This exploit prevents the game from ending.

 

For more information, visit HyperPatch forums at PPM.

 

Download HyperPatch 0.3 here.


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