1. Light Tank: A small tank with no remap and has bad quality. Planned for used as Iraqi Special Unit.
2. Hind Chopper: A Soviet Helicopter has no propeller anim. Planned for used as Cuban Special Unit.
3. Guard Tower: A guard building. Has no build anim.
4. Fortress: B-2 Stealth Bomber or F-117 Stealth Fighter.
5. Howitzer: A Howitzer in Soviet scheme but planned to used as South Korean Special Unit.
6. North Korean Flag: I have no idea, why Westwood did it.
7. Polish Flag: Planned for used at Allied Mission 5. Replaced with Soviet Flags.
8. Some civillian buildings in TS palette: One of them was Planned for used as Tech Hospital.
9. Left TS vehicles: Looks very small when used in game.
10. Left TS animations: Has palette problems. Some of them are needed for some features like Cloak, Shourd and Nuke Crate Powerups, Carryall or EMP.
11. Old Cameos: Gap Generator, Allied CYard, Dolphin(only Veteran) and a infantry -i'm not sure which infanty is this- Cameo in TS palette with no text, no button effect.
12. Old War Miner: Not has unload voxel. Most of mods uses this as iron fist.
13. Unused unit definition voices: V3, Apocalypse, Kirov, Dreadnought, Yuri, SEAL, Spy, Rockeeter and Mirage Tank for EVA and Terror Drone, Kirov, Giant Squid, Tesla Trooper, Crazy Ivan, Desolator, Yuri, Spy, Rockeeter, Crono Leg., Prizm Tank, Mirage Tank and Intruder for Sofia.
14. Destroy Anims: Of Prism Tower, Tesla Coil, Beta Soviet Cyard, Allied CYard, Chronosphere and Allied Barracks. They don't remap without ares.dll.
15. Sammy Satllion: Has unused fire sequence with bow and arrow.
16. Ivan Explodion: Ivan has a bigger explodion anim. Not used ingame, maybe planned for elite Ivans.
Edited by MustaphaTR, 16 March 2015 - 11:29 AM.