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SaF MOTY 2014 Update


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#1 Mathijs

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Posted 06 December 2014 - 12:27 PM

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Hello everyone,

 

Seeing as we're getting into that good old non-denominational holiday spirit (plus the MOTY awards!), we thought we'd put together a neat update for you all.

 

Over the last couple of of months we've been working dilligently on three things: the Eriador faction,

creating new art for the original factions, and overhauling and expanding vanilla BFME gameplay aspects.

We'll be showcasing parts of the latter two today. Vote for us in the MOTY awards!

 

 

Part One: ORIGINAL FACTION ART

 

Isengard

Uruk-hai regular armor

Uruk-hai heavy armor

Crossbowmen regular armor

Crossbowmen heavy armor

 

Mordor

Mordor Orc Fighter

Mordor Orc Archer

Sauron

 

Rohan

Rohirrim

Théoden and Éomer (unmounted)

 

 

Gondor

Ithilien Rangers

Faramir and Boromir

 

Part Two: GAMEPLAY OVERHAUL

 

We're not only redoing original faction art and adding some new units and heroes. Part of the overhaul is also changing the BFME upgrade system. Heavy Armor will come with a movement speed penalty, Forged Blades will not deal additional damage to structures, and Flaming Arrows are changed completely.

 

In Shadow and Flame, Flaming Arrows are no longer an upgrade. In the original BFME, Flaming Arrows were an overpowered but accepted gameplay mechanic. In Shadow and Flame, they're a special power given to almost every archer unit at rank 2, allowing them to temporarily deal greatly increased damage to structures only. In place of the Flaming Arrows upgrade, we've added a new, less powerful arrow upgrade for each faction.

 

In addition to this, we're going to give other unit types special powers as well. Some ideas we have so far:

 

Gondor Swordsmen

Defenders of the White City
Temporarily gain +15% movement speed and +25% armor.
Gondor Knights
Desperate Charge
Temporarily gain +10% movement speed and -25% crush deceleration. 
Galadhrim 
Lórien Fletching
Passive. Lórien archers gain +25% range and -15% reload time.

 

Part Three: BONUS

 

See what's different about these screenshots:

 

Screenshot 1

Screenshot 2

 

Hint: Oh what the hell, I'll tell you: we implemented proper 16:9 aspect ratio widescreen support (1280x720, 1600x900, 1920x1080, 2560x1400, etc). No more stretched palantirs.

 

 

We wish you all happy holidays!

 

~ The Shadow and Flame Team


No fuel left for the pilgrims


#2 ICT

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Posted 06 December 2014 - 12:36 PM

today is almost like christmas! :thumbsuphappy:

 

Well done saf crew!


"To know what question we may reasonably propose is in itself a strong evidence of sagacity or intelligence. For if a question be in itself incongruous and begs for uncalled-for answers, it holds, sometimes, besides embarrassing the proposer, the disadvantage to seduce the unguarded listener into giving absurd answers, and we are presented with the ridiculous spectacle of one (as the ancients said) milking the he-goat, and the other holding a sieve beneath."


#3 Irenë Hawnetyne

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Posted 07 December 2014 - 07:31 AM

Ay bb, I'm likin dat booty.


"Everyone's a hero when there's nowhere left to run."

 

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