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Mechanicum Mod Showcase 2015 (heavy pictures!)

30k mechanicus

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#1 jONES1979

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Posted 29 December 2014 - 03:11 PM

2014-12-29 Myrmidons WIP
Myrmidons1.png


2014-12-08 Vorax battle-automata. WIP
R1.png



2014-11-17 Knights. WIP
KnightsTogether.png


2014-09-30 Thanatar siege-automata. WIP
sV4GwiN.png


Edited by jONES1979, 17 June 2015 - 04:41 AM.


#2 fuggles

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Posted 29 December 2014 - 08:52 PM

Glorious! Hope that mod is going well.

#3 Gambit

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Posted 29 December 2014 - 10:12 PM

YESS!!!!

Much new GFX content :thumbsuphappy:


-In search of Papasmurf...

#4 jONES1979

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Posted 15 March 2015 - 10:57 PM

Cult Mechanicum mod progressing, but slowing by Chaos

 

GAPIlSiF.jpg

 

GAPIlSiE.jpg

 

GAPIlSiD.jpg

 

GAPIlSiG.jpg



#5 fuggles

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Posted 16 March 2015 - 01:24 PM

Not sure about the textures from those shots, but I want to play this soooo bad! Great stuff.



#6 jONES1979

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Posted 16 March 2015 - 03:43 PM

Not sure about the textures from those shots, but I want to play this soooo bad! Great stuff.

textures are WIP, should be subject for texture artist.



#7 jONES1979

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Posted 23 March 2015 - 12:16 AM


TechThrall texturing in progress. By Jaguar-Lord.
techthrallcohorte_01.jpg



#8 fuggles

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Posted 23 March 2015 - 01:53 PM

Looks amazing. This will be so awesome... Great textures so far.



#9 jONES1979

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Posted 08 June 2015 - 07:01 AM

Myrmidon_Lord_OE.png
http://www.moddb.com...-in-oe#imagebox


Edited by jONES1979, 08 June 2015 - 07:02 AM.


#10 stevocarty

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Posted 08 June 2015 - 09:55 AM

Looking really good mate, love the robes texture.

 

Can't wait to see the finished Archmagos also.



#11 Brother Titus

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Posted 16 June 2015 - 05:26 PM

This looks great so far.  How weird that I am also reading the HH book Mechanicum at the moment.  :thumbsuphappy:



#12 jONES1979

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Posted 17 June 2015 - 09:35 PM

7767467826097091cd92da2071c72012.png

Scyllax in OE. Work in progress. Model by I_Nertia http://www.moddb.com...ogress#imagebox


Edited by jONES1979, 17 June 2015 - 09:36 PM.


#13 thudo

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Posted 18 June 2015 - 03:25 PM

Loving all this odd-ish ADMECH constructs! Can't imagine the rigging/animation/OE effort to come much like trying to rig/animate a single multi-limb Tyranid. :huh:


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#14 jONES1979

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Posted 18 June 2015 - 06:46 PM

Loving all this odd-ish ADMECH constructs! Can't imagine the rigging/animation/OE effort to come much like trying to rig/animate a single multi-limb Tyranid. :huh:

Yeah, I_Nertia said the melee animation of this creature is very hard and complex



#15 Gambit

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Posted 20 June 2015 - 09:12 AM

Man, the quality of these things is unprecedented.

 

I would love them see them using JL's textures... :rolleyes:

They are darker, fluffier and - to my taste - more "in-theme" to the original ones...

 

At any rate, these models (their creator) deserve a modelling gold metal.


-In search of Papasmurf...

#16 fuggles

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Posted 21 June 2015 - 08:30 PM

Brilliant! High hopes for this mod.



#17 jONES1979

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Posted 23 June 2015 - 09:26 AM

Machine Ergo Sum!

SwgAVJLU.jpg

Textured by Jaguar-Lord

Edited by jONES1979, 23 June 2015 - 01:07 PM.


#18 thudo

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Posted 23 June 2015 - 11:47 AM

Oh my!!


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#19 stevocarty

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Posted 23 June 2015 - 12:49 PM

Very nice i like it.



#20 Gambit

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Posted 24 June 2015 - 09:00 AM

Outstanding. Reminds of a 2015 game, not 2003...


-In search of Papasmurf...




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