- Revora Forums
- → Viewing Profile: Posts: DoctorBlackJack
DoctorBlackJack
Member Since 25 Jun 2007Offline Last Active Nov 19 2007 04:23 AM
Community Stats
- Group Members
- Active Posts 11
- Profile Views 541
- Age Age Unknown
- Birthday Birthday Unknown
-
Gender
Not Telling
User Tools
Posts I've Made
In Topic: GAW Update - Capital Ships
26 October 2007 - 09:28 PM
In Topic: Galaxy at War - Order 66 Update!
12 October 2007 - 03:08 AM
In Topic: Sub Factions?
11 October 2007 - 04:02 AM
In Topic: Heroes?
08 October 2007 - 04:23 AM
In Topic: Sub Factions?
08 October 2007 - 04:19 AM
I'm not sure, Total Conversion mods take a really really really really long time to finish. If we want to get balancing and polishing done, then it's really going to take a while.
I mean, think: Imperial Assault II got a bunch of work done really fast and had been going for 2 and a half years, and still are far away from completion.
But to answer the original question: I am not sure or not whether we will have the mod for Kane's Wrath. I see no reason to move to KW unless there are some changes to the engine that we really would like to use.
Sub-factions are a cool idea for CNC3, but I think that Galaxy at War can be just as good without sub-factions. But we'll see.
Alright just wondering but i hope this doesnt become like Ia 2 becuase while people may not realize it that mod is dead when is the last time they have even made a progress report? Quite a few months ago?
- Revora Forums
- → Viewing Profile: Posts: DoctorBlackJack
- Privacy Policy
- Forum Guidelines ·