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King Arvedui

Member Since 30 Jun 2007
Offline Last Active Jan 11 2008 07:06 PM

Topics I've Started

King Arvedui's Questions

21 August 2007 - 06:32 AM

I know there are a lot of topics about it, and I have searched the forums for help. I think that I have gotten somewhere with this. I am going to continue to figure the rest of my mount problems myself, but this one I can't seem to find out. When I recruit the nazgul, he starts on horse, then I mount him onto FellBeast and he goes to FellBeast but the Horse Nazgul stays and is still controlable. So by building one nazgul I can have like 50 fellbeasts and horse mounted ones. If anyone knows why this is occuring could you please tell me? I also have to miner questions. what is the object that allows the nazgul to start on foot not horse (if there is one)? My second Minor question is when my nazgul mounts to fellbeast, it goes to Khamul Fellbeast, not the regular one. I put the MountTemplate to MordorFellBeast. So again any suggestions would be much appreciated

error

07 August 2007 - 10:48 PM

This is a wierd error i came across. i had to reinstall my ROTWK because i messed up kind of bad and didn't back up my INI and when it installed again, i backed up my unmodded ini. then i used finalbig and got this error. it works fine with my ini file but not my folder.

Leaving

20 July 2007 - 01:37 AM

I am going to Pentiction, B.C right in the morning tomorrow. I will be gone for 9 days (I think). I wonder how many topics i will have to go through after that long!? ^_^ Ta ta!! well i'll still be here for tonight but after then bye. I'll miss you all... well not really :p


Ok I am going to bed, if i have time i will check forums in morning but other wise this is my last post/edit

strange installing problem

05 July 2007 - 11:26 PM

I accidently unistalled my battle for middle earth 2 game and i also had ROTKW installed (don't ask me why :rolleyes: ) and then when i tried to reinstall the original game it stopped at 48% in at the W3D.big file. I then tried uninstalling ROTKW as well and it still stopped there. i tried twice more after that but nothing different was happening. I have no idea if any of you have ever had this happen but if anyone does k

Im glad that i save my modifications every once in a while :thumbsupsmiley:

Ring Heroes

05 July 2007 - 04:38 AM

I have had a problem with my ring heroes. Each Faction has its sperate ring heros. i have all of the heros down but for some of them start as level 0 not level 10.

one of the new heros is isildur


ChildObject GondorIsildur_RingHero GondorIsildur


; Player no longer has the ring hero upgrade when the hero is created.
	Behavior = RemoveUpgradeUpgrade ModuleTag_RemoveRing
		TriggeredBy					= Upgrade_MenFaction Upgrade_ElfFaction Upgrade_DwarfFaction
		UpgradeToRemove				= Upgrade_RingHero Upgrade_FortressRingHero
		RemoveFromAllPlayerObjects	= Yes
		SuppressEvaEventForRemoval	= Yes; this is to avoid the Eva event about 'Gollum stole our ring'
										; when we are actually losing the upgrade because we built the ring heroine
	End

; Spawn a dropped ring object.
	Behavior = CreateObjectDie ModuleTag_DropTheRing
		CreationList = OCL_TheOneRing
	End

	Behavior = ExperienceLevelCreate ModuleTag_LevelBonus
		LevelToGrant	= 10
		MPOnly			= No
	End
End

I copied galadriels child object for good heros and saurons for bad and replaced the object names. Is there anywhere else i need to go to change his starting level

Also with Isildur i have the picture at the bottom of screen when he is recruited but not the picture in the palantir