Need more of North Sea map type, something similar/closer in structure... Please.
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katarabhumi
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In Topic: MO3.0 Feedback // SUGGESTIONS
07 July 2015 - 07:20 PM
In Topic: MO 3.3 // Side 4 "The Foehn Revolt" - General Discussion
07 July 2015 - 06:50 PM
Hi. Greetings to all... Just join in the forum though I have been playing this mod since ver. 2.0.
My ideas of 4th side :
a). 4th side faction doesn't have to be alien from outer space. They can be human from another dimension who seek total control over our earth with their technology for the supremacy of their home civilization. They gathered support from people non aligned to any of 3 major faction, the "outside people" who have been suffer because of war raged by three factions. 4th faction promise them prosperity and invite them to join a new world order under superior civilization.
Repeated use of nuclear, weather device and massive psychic energy has created unbalance on earth's environment, the destructive energy they produced -unknowingly to the 3 factions- has reopen an ancient gate to other dimension.
b). 4th side have miners (air miners) which can fly back and forth to base.. must landed during mining though.
c). Their super weapon can create a massive earthquake (or, sandstorm) in certain radius.
d). They have a hero unit, a big spy robot (transformer-like) that can transform into any lower-medium tier vehicle down to their speed and durability.
Additional :
- It main purpose is sabotage. It works similar to Epsilon's invader.
- Armed with plasma weapon.
- Can transform into almost any tanks but cannot duplicate the source' weapon, AA or anti gravity capabilities. So it'll always fires plasma rounds and unable to attack air unit even if it transforms into a gatling tank.
- Cannot transform into anti gravity/hover tanks.
- It has medium armor but can activate iron curtain/shield energy to protect itself for short period of time. Giving it enough time to escape -if it's lucky.
- Needs (in minimum) 5 dogs, or 3 robot tanks, or 3 stingers close together to be able to uncloak if the hero has high rank.
- Needs 3 epsilon adept/elites close together or a Master Mind unit to mind controlled it.
e). They have special land and air unit that can be merged into one unique unit with stronger weapon and armor. 4-5 units are needed to form one stronger unit. It is also possible to merge 2 tanks with 2 air units to create a flying tank. Have the units sent into a transformer building to process the merging.
f). Most of their "tanks" are animal robots. There are Rhinoceros robot that ramming into enemy tanks, Cheetah robot that fires mortar, giant Elephant robot that shooting plasma beam from it's trunk, also giant bird robot that catches tank then crush them midair, etc. And obviously for naval unit, they have Shark robots.
Those are things I can think of right now.
Regards.
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