Clone "CloakSound=" (in rulesmd.ini) to add another cloaking or decloaking sound or the possibility of add a "CloakSound=" to each unit/infantry to hear a lot of differents cloak/decloak sounds, and using the [AudioVisual] entry only as defaults.
;tags for every SW
[NukeSpecial]
...
IsGuidableSW=yes ; important tag
GSUnits=BORIS ;infantry or vehicle
;infantry for guiding
[BORIS]
...
Guider=yes ; important tag
SuperWeapon=NukeSpecial
Secondary=Flare ;the guidable weapon must be secondary
Boris`s weapon
[Flare]
Damage=1 ;must 1
ROF=60 ;No meaning
Range=60
Cursor=Nuke ;you can use the feature of NPatch
Warhead=Special ;must
Projectile=Invisible
IsLine=true
IsHouseColor=true
When the SW doesnt ready, the guidable infantry(vehicle) all use normal weapon(Primary=AKM)
Until the SW ready , the infantry(vehicle) use guidable weapon(Secondary=Flare)