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DIGI_Byte
Member Since 24 Aug 2007Offline Last Active Dec 22 2013 05:20 AM
Community Stats
- Group Hosted
- Active Posts 1,747
- Profile Views 10,722
- Member Title Unitologist
- Age 36 years old
- Birthday March 10, 1988
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Gender
Male
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Location
Australia
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Projects
GTFO
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Blue Text
Everybody do the Flop!
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Interests
Tunneling out
Contact Information
- Steam DIGI_Byte
- Additional Nicknames "DIGI_Byte" or "DIGI"
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Posts I've Made
In Topic: Celebration topic
17 December 2013 - 02:15 PM
In Topic: Why can units shoot thru mountains?
15 December 2013 - 10:43 PM
it has to do with the way the RTS mechanics is worked into the game
The Sage engine, BFME, CnC RA3, etc etc. all units are actually on a plane above the terrain and they are projected down onto the terrain mesh.
its an arcade style for working with units. you can see it when units walk up a hill, they seem to speed up. the movement is independent from the terrain and so is the eye sight, that includes attacking with range
In Topic: ideas? suggest? feelings about Alternate Warfare?
14 December 2013 - 12:25 AM
Hey guys, I have an odd request.
I don't have CnC3 or know what tools you use to import/edit models
but I was wondering if someone can hook me up with some soldier meshes to modify and use in my game.
what I need is a reasonable quality RTS mesh of a soldier that i can modify and edit, I've been over turbo squid for a low poly soldier but nothing and BFME isn't in the right tech era.
and maybe a GDI tank to get a reference but nothing to flash as I'd like to use it as more of a scale.
Thanks.
In Topic: Name Change Requests
12 December 2013 - 12:50 PM
Offtopic: My name = Ulkûrz, the wicked - Uruk of Mordor
In Topic: Resignation as Division Leader
12 December 2013 - 07:09 AM
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