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Valdrec

Member Since 17 Sep 2015
Offline Last Active Sep 27 2015 09:44 PM

Posts I've Made

In Topic: BFME2 remove catapults/ballistas

23 September 2015 - 03:36 AM

Could you give me a more detailed answer? There is a lot of information that I don't just automatically know, being a that I am a complete newb.


In Topic: BFME2 remove catapults/ballistas

22 September 2015 - 05:13 PM

remove the commandbutton from the commandset of the building where the catapult/ballis are built from, and see if that works

 

How?


In Topic: BFME2 remove catapults/ballistas

20 September 2015 - 07:16 PM

valdrec, try mine, its the simplest one, and then tell me if it works. And this one works without mod.big

 

Try your what?


In Topic: BFME2 remove catapults/ballistas

18 September 2015 - 09:28 AM

Phew, this is anything but simple. I'll sit down and try this stuff when I have the time, but it's a lot for a newb like me.


In Topic: BFME2 remove catapults/ballistas

17 September 2015 - 11:48 PM

Well the issue now seems to be that if I edit any of the numbers, commented or not ( I was using ; .) It picks a random word in the file and says it is the source of the error. I tried editing just one word and I got 'FILE' as the source of the issue this time :/