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Valter

Member Since 07 Oct 2007
Offline Last Active Feb 13 2009 02:39 AM

Posts I've Made

In Topic: Unofficial v1.1.1 Bug Tracking Thread

04 January 2009 - 05:13 AM

I did. I'd already successfully upgraded Blackhole to have the Singularity in the Inner Rim campaign.


Okay, I just upgraded Blackhole myself, so maybe the bug is restricted to Chazwa (the planet where I tried to upgrade Blackhole and he disappeared).

In Topic: Phoenix Rising Reborn With v1.1!

03 January 2009 - 07:30 PM

Doesn't anyone play Skirmish?


Yes, that's all I played until v. 1.1.1 was available. I enjoyed it thoroughly; like I said before, the sides are surprisingly well balanced. With such diversity in the unit selection, I was assuming some units would be overpowered and some underpowered, but it seems that even the humble TIE fighter has its niche in skirmish (I can only imagine the countless hours that were put into keeping the upgrade branches so well balanced and organized as well).

I have a question though. How do the countermeasures function to protect starfighters? In the inner-rim campaign, I upgraded my TIE defenders with countermeasures and sent them into battle, but I didn't really notice any visual cue that indicated the use of countermeasures.

In Topic: Unofficial v1.1.1 Bug Tracking Thread

02 January 2009 - 11:42 PM

Are you sure you didn't accidentally send him on a spy mission or something?


Yes, I'm sure. I clicked the icon to upgrade Blackhole, and then he disappeared. Have you tried to upgrade him yet (that way I can know if this bug is restricted to this specific campaign [inner rim])?

In Topic: Unofficial v1.1.1 Bug Tracking Thread

01 January 2009 - 09:07 AM

I just found a bug relating to hero upgrades: While playing the Inner-Rim campaign, I tried to upgrade Blackhole to the Singularity, but he simply disappeared. Strangely enough, he reappeared about one galactic week later, but with no other effects (he wasn't upgraded). Anyone else experiencing this bug?

In Topic: Phoenix Rising Reborn With v1.1!

26 December 2008 - 08:59 PM

Just curious -- what are some of the changes and fixes you've made for the new release of 1.1?